[Author]
Author = ATP2555
[Description]
Description = Franklin is targeted by Avon Hertz.
[Objectives]
Objectivescount = 44

Objectives[0]Type = Player_Start
Objectives[0]Culture = .
Objectives[0]positionX = -4.791146
Objectives[0]positionY = 522.5654
Objectives[0]positionZ = 174.6273
Objectives[0]Heading = 0
Objectives[0]model = player_one
Objectives[0]variation = Custom
Objectives[0]SetWeather = Clear
Objectives[0]SetTime = 21
Objectives[0]WantedLevel = 0
Objectives[0]MaxWantedLevel = 0
Objectives[0]ActorPopulation = 1
Objectives[0]VehiclePopulation = 1
Objectives[0]NoGangs = True
Objectives[0]FadeInOnMissionStart = True
Objectives[0]PoliceIgnorePlayer = True
Objectives[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]COMPONENT_FACE_TEXTURE = 5
Objectives[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]COMPONENT_HAIR_DRAWABLE = 0
Objectives[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[0]COMPONENT_TORSO_DRAWABLE = 4
Objectives[0]COMPONENT_TORSO_TEXTURE = 7
Objectives[0]COMPONENT_LEGS_DRAWABLE = 2
Objectives[0]COMPONENT_LEGS_TEXTURE = 0
Objectives[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]COMPONENT_FEET_DRAWABLE = 0
Objectives[0]COMPONENT_FEET_TEXTURE = 1
Objectives[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]COMPONENT_EYES_TEXTURE = 0
Objectives[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[0]PROP_HATS_INDEX = -1
Objectives[0]PROP_HATS_TEXTURE = -1
Objectives[0]PROP_GLASSES_INDEX = -1
Objectives[0]PROP_GLASSES_TEXTURE = -1
Objectives[0]PROP_EARS_INDEX = -1
Objectives[0]PROP_EARS_TEXTURE = -1
Objectives[0]Name = Player
Objectives[0]Weapon_Count = 1
Objectives[0]Weapon0 = MicroSMG
Objectives[0]mission_ActorsCount = 9
Objectives[0]mission_Actors[0]Survive_Number = 0
Objectives[0]mission_Actors[0]Failed_Text = 
Objectives[0]mission_Actors[0]Remove_After = 0
Objectives[0]mission_Actors[0]positionX = 2130.368
Objectives[0]mission_Actors[0]positionY = 2925.287
Objectives[0]mission_Actors[0]positionZ = -61.90191
Objectives[0]mission_Actors[0]Heading = 235.6271
Objectives[0]mission_Actors[0]String_Name = s_m_m_highsec_01
Objectives[0]mission_Actors[0]Relationship_Group = Friend
Objectives[0]mission_Actors[0]AddBlip = False
Objectives[0]mission_Actors[0]ShowCone = False
Objectives[0]mission_Actors[0]Invincible = False
Objectives[0]mission_Actors[0]SetHealth = 100
Objectives[0]mission_Actors[0]DieFromHeadShot = True
Objectives[0]mission_Actors[0]CanExitVehicle = True
Objectives[0]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[0]AlwaysFight = True
Objectives[0]mission_Actors[0]Seeing_Range = 30
Objectives[0]mission_Actors[0]Hearing_Range = 30
Objectives[0]mission_Actors[0]CombatMovement = Offensive
Objectives[0]mission_Actors[0]weapon = Unarmed
Objectives[0]mission_Actors[0]Variation = Random
Objectives[0]mission_Actors[0]Task = 3
Objectives[0]mission_Actors[0]Task_Guard_Range = 5
Objectives[0]mission_Actors[0]Task_Stay_In_Range = True
Objectives[0]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[0]Task_Scenario = WORLD_HUMAN_GUARD_STAND
Objectives[0]mission_Actors[1]Survive_Number = 0
Objectives[0]mission_Actors[1]Failed_Text = 
Objectives[0]mission_Actors[1]Remove_After = 0
Objectives[0]mission_Actors[1]positionX = 2117.215
Objectives[0]mission_Actors[1]positionY = 2944.15
Objectives[0]mission_Actors[1]positionZ = -61.90191
Objectives[0]mission_Actors[1]Heading = 89.99995
Objectives[0]mission_Actors[1]String_Name = s_m_m_ciasec_01
Objectives[0]mission_Actors[1]Relationship_Group = Friend
Objectives[0]mission_Actors[1]AddBlip = False
Objectives[0]mission_Actors[1]ShowCone = False
Objectives[0]mission_Actors[1]Invincible = True
Objectives[0]mission_Actors[1]SetHealth = 100
Objectives[0]mission_Actors[1]DieFromHeadShot = True
Objectives[0]mission_Actors[1]CanExitVehicle = True
Objectives[0]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[1]AlwaysFight = True
Objectives[0]mission_Actors[1]Seeing_Range = 30
Objectives[0]mission_Actors[1]Hearing_Range = 30
Objectives[0]mission_Actors[1]CombatMovement = Offensive
Objectives[0]mission_Actors[1]weapon = Unarmed
Objectives[0]mission_Actors[1]Variation = Random
Objectives[0]mission_Actors[1]Task = 99
Objectives[0]mission_Actors[1]Task_Guard_Range = 5
Objectives[0]mission_Actors[1]Task_Stay_In_Range = True
Objectives[0]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[1]Task_Scenario = NONE
Objectives[0]mission_Actors[1]Task_List_Count = 4
Objectives[0]mission_Actors[1]Task_Repeat = True
Objectives[0]mission_Actors[1]Task_List[0]Type = WalkTo
Objectives[0]mission_Actors[1]Task_List[0]DestinationX = 2048.416
Objectives[0]mission_Actors[1]Task_List[0]DestinationY = 2956.844
Objectives[0]mission_Actors[1]Task_List[0]DestinationZ = -62.40176
Objectives[0]mission_Actors[1]Task_List[0]Rotation = -270
Objectives[0]mission_Actors[1]Task_List[0]Speed = 1
Objectives[0]mission_Actors[1]Task_List[0]GoStraitToCoord = False
Objectives[0]mission_Actors[1]Task_List[1]Type = Pause
Objectives[0]mission_Actors[1]Task_List[1]PositionX = 2048.977
Objectives[0]mission_Actors[1]Task_List[1]PositionY = 2957.093
Objectives[0]mission_Actors[1]Task_List[1]PositionZ = -62.40177
Objectives[0]mission_Actors[1]Task_List[1]time = 5
Objectives[0]mission_Actors[1]Task_List[2]Type = WalkTo
Objectives[0]mission_Actors[1]Task_List[2]DestinationX = 2117.17
Objectives[0]mission_Actors[1]Task_List[2]DestinationY = 2944.191
Objectives[0]mission_Actors[1]Task_List[2]DestinationZ = -62.40191
Objectives[0]mission_Actors[1]Task_List[2]Rotation = -270
Objectives[0]mission_Actors[1]Task_List[2]Speed = 1
Objectives[0]mission_Actors[1]Task_List[2]GoStraitToCoord = False
Objectives[0]mission_Actors[1]Task_List[3]Type = Pause
Objectives[0]mission_Actors[1]Task_List[3]PositionX = 2117.17
Objectives[0]mission_Actors[1]Task_List[3]PositionY = 2944.191
Objectives[0]mission_Actors[1]Task_List[3]PositionZ = -62.40191
Objectives[0]mission_Actors[1]Task_List[3]time = 5
Objectives[0]mission_Actors[2]Survive_Number = 0
Objectives[0]mission_Actors[2]Failed_Text = 
Objectives[0]mission_Actors[2]Remove_After = 0
Objectives[0]mission_Actors[2]positionX = 2069.531
Objectives[0]mission_Actors[2]positionY = 2996.076
Objectives[0]mission_Actors[2]positionZ = -63.50176
Objectives[0]mission_Actors[2]Heading = 145
Objectives[0]mission_Actors[2]String_Name = csb_mrs_r
Objectives[0]mission_Actors[2]Relationship_Group = Friend
Objectives[0]mission_Actors[2]AddBlip = False
Objectives[0]mission_Actors[2]ShowCone = False
Objectives[0]mission_Actors[2]Invincible = True
Objectives[0]mission_Actors[2]SetHealth = 100
Objectives[0]mission_Actors[2]DieFromHeadShot = True
Objectives[0]mission_Actors[2]CanExitVehicle = True
Objectives[0]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[2]AlwaysFight = True
Objectives[0]mission_Actors[2]Seeing_Range = 30
Objectives[0]mission_Actors[2]Hearing_Range = 30
Objectives[0]mission_Actors[2]CombatMovement = Offensive
Objectives[0]mission_Actors[2]weapon = Unarmed
Objectives[0]mission_Actors[2]Variation = Random
Objectives[0]mission_Actors[2]Task = 0
Objectives[0]mission_Actors[2]Task_Guard_Range = 5
Objectives[0]mission_Actors[2]Task_Stay_In_Range = True
Objectives[0]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[2]Task_Scenario = NONE
Objectives[0]mission_Actors[2]NeededForObjectiveHintCount = 2
Objectives[0]mission_Actors[2]NeededForObjectiveHint[0] = 23
Objectives[0]mission_Actors[2]NeededForObjectiveHint[1] = 29
Objectives[0]mission_Actors[3]Survive_Number = 0
Objectives[0]mission_Actors[3]Failed_Text = 
Objectives[0]mission_Actors[3]Remove_After = 0
Objectives[0]mission_Actors[3]positionX = 2065.885
Objectives[0]mission_Actors[3]positionY = 2997.912
Objectives[0]mission_Actors[3]positionZ = -63.50176
Objectives[0]mission_Actors[3]Heading = 175
Objectives[0]mission_Actors[3]String_Name = player_two
Objectives[0]mission_Actors[3]Relationship_Group = Friend
Objectives[0]mission_Actors[3]AddBlip = False
Objectives[0]mission_Actors[3]ShowCone = False
Objectives[0]mission_Actors[3]Invincible = True
Objectives[0]mission_Actors[3]SetHealth = 100
Objectives[0]mission_Actors[3]DieFromHeadShot = True
Objectives[0]mission_Actors[3]CanExitVehicle = True
Objectives[0]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[3]AlwaysFight = True
Objectives[0]mission_Actors[3]Seeing_Range = 30
Objectives[0]mission_Actors[3]Hearing_Range = 30
Objectives[0]mission_Actors[3]CombatMovement = Offensive
Objectives[0]mission_Actors[3]weapon = Unarmed
Objectives[0]mission_Actors[3]Variation = Custom
Objectives[0]mission_Actors[3]Task = 0
Objectives[0]mission_Actors[3]Task_Guard_Range = 5
Objectives[0]mission_Actors[3]Task_Stay_In_Range = True
Objectives[0]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[3]Task_Scenario = NONE
Objectives[0]mission_Actors[3]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]mission_Actors[3]COMPONENT_FACE_TEXTURE = 5
Objectives[0]mission_Actors[3]COMPONENT_HEAD_DRAWABLE = 0
Objectives[0]mission_Actors[3]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]mission_Actors[3]COMPONENT_HAIR_DRAWABLE = 1
Objectives[0]mission_Actors[3]COMPONENT_HAIR_TEXTURE = 0
Objectives[0]mission_Actors[3]COMPONENT_TORSO_DRAWABLE = 0
Objectives[0]mission_Actors[3]COMPONENT_TORSO_TEXTURE = 0
Objectives[0]mission_Actors[3]COMPONENT_LEGS_DRAWABLE = 0
Objectives[0]mission_Actors[3]COMPONENT_LEGS_TEXTURE = 0
Objectives[0]mission_Actors[3]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]mission_Actors[3]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]mission_Actors[3]COMPONENT_FEET_DRAWABLE = 0
Objectives[0]mission_Actors[3]COMPONENT_FEET_TEXTURE = 0
Objectives[0]mission_Actors[3]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]mission_Actors[3]COMPONENT_EYES_TEXTURE = 0
Objectives[0]mission_Actors[3]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[0]mission_Actors[3]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]mission_Actors[3]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]mission_Actors[3]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]mission_Actors[3]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]mission_Actors[3]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]mission_Actors[3]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[0]mission_Actors[3]COMPONENT_TORSO2_TEXTURE = 0
Objectives[0]mission_Actors[3]PROP_HATS_INDEX = -1
Objectives[0]mission_Actors[3]PROP_HATS_TEXTURE = -1
Objectives[0]mission_Actors[3]PROP_GLASSES_INDEX = -1
Objectives[0]mission_Actors[3]PROP_GLASSES_TEXTURE = -1
Objectives[0]mission_Actors[3]PROP_EARS_INDEX = -1
Objectives[0]mission_Actors[3]PROP_EARS_TEXTURE = -1
Objectives[0]mission_Actors[3]NeededForObjectiveHintCount = 1
Objectives[0]mission_Actors[3]NeededForObjectiveHint[0] = 22
Objectives[0]mission_Actors[3]NeededForObjectiveSetPlayerActorCount = 3
Objectives[0]mission_Actors[3]NeededForObjectiveSetPlayerActor[0] = 33
Objectives[0]mission_Actors[3]NeededForObjectiveSetPlayerActor[1] = 43
Objectives[0]mission_Actors[3]NeededForObjectiveSetPlayerActor[2] = 21
Objectives[0]mission_Actors[4]Survive_Number = 0
Objectives[0]mission_Actors[4]Failed_Text = 
Objectives[0]mission_Actors[4]Remove_After = 0
Objectives[0]mission_Actors[4]positionX = 2072.226
Objectives[0]mission_Actors[4]positionY = 2993.247
Objectives[0]mission_Actors[4]positionZ = -63.50176
Objectives[0]mission_Actors[4]Heading = 120
Objectives[0]mission_Actors[4]String_Name = ig_lestercrest_2
Objectives[0]mission_Actors[4]Relationship_Group = Friend
Objectives[0]mission_Actors[4]AddBlip = False
Objectives[0]mission_Actors[4]ShowCone = False
Objectives[0]mission_Actors[4]Invincible = True
Objectives[0]mission_Actors[4]SetHealth = 100
Objectives[0]mission_Actors[4]DieFromHeadShot = True
Objectives[0]mission_Actors[4]CanExitVehicle = True
Objectives[0]mission_Actors[4]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[4]AlwaysFight = True
Objectives[0]mission_Actors[4]Seeing_Range = 30
Objectives[0]mission_Actors[4]Hearing_Range = 30
Objectives[0]mission_Actors[4]CombatMovement = Offensive
Objectives[0]mission_Actors[4]weapon = Unarmed
Objectives[0]mission_Actors[4]Variation = Custom
Objectives[0]mission_Actors[4]Task = 0
Objectives[0]mission_Actors[4]Task_Guard_Range = 5
Objectives[0]mission_Actors[4]Task_Stay_In_Range = True
Objectives[0]mission_Actors[4]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[4]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[4]Task_Scenario = NONE
Objectives[0]mission_Actors[4]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]mission_Actors[4]COMPONENT_FACE_TEXTURE = 0
Objectives[0]mission_Actors[4]COMPONENT_HEAD_DRAWABLE = 0
Objectives[0]mission_Actors[4]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]mission_Actors[4]COMPONENT_HAIR_DRAWABLE = 0
Objectives[0]mission_Actors[4]COMPONENT_HAIR_TEXTURE = 0
Objectives[0]mission_Actors[4]COMPONENT_TORSO_DRAWABLE = 0
Objectives[0]mission_Actors[4]COMPONENT_TORSO_TEXTURE = 0
Objectives[0]mission_Actors[4]COMPONENT_LEGS_DRAWABLE = 0
Objectives[0]mission_Actors[4]COMPONENT_LEGS_TEXTURE = 0
Objectives[0]mission_Actors[4]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]mission_Actors[4]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]mission_Actors[4]COMPONENT_FEET_DRAWABLE = 0
Objectives[0]mission_Actors[4]COMPONENT_FEET_TEXTURE = 0
Objectives[0]mission_Actors[4]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]mission_Actors[4]COMPONENT_EYES_TEXTURE = 0
Objectives[0]mission_Actors[4]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[0]mission_Actors[4]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]mission_Actors[4]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]mission_Actors[4]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]mission_Actors[4]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]mission_Actors[4]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]mission_Actors[4]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[0]mission_Actors[4]COMPONENT_TORSO2_TEXTURE = 0
Objectives[0]mission_Actors[4]PROP_HATS_INDEX = -1
Objectives[0]mission_Actors[4]PROP_HATS_TEXTURE = -1
Objectives[0]mission_Actors[4]PROP_GLASSES_INDEX = -1
Objectives[0]mission_Actors[4]PROP_GLASSES_TEXTURE = -1
Objectives[0]mission_Actors[4]PROP_EARS_INDEX = -1
Objectives[0]mission_Actors[4]PROP_EARS_TEXTURE = -1
Objectives[0]mission_Actors[4]NeededForObjectiveHintCount = 2
Objectives[0]mission_Actors[4]NeededForObjectiveHint[0] = 20
Objectives[0]mission_Actors[4]NeededForObjectiveHint[1] = 31
Objectives[0]mission_Actors[4]NeededForObjectiveSetPlayerActorCount = 1
Objectives[0]mission_Actors[4]NeededForObjectiveSetPlayerActor[0] = 19
Objectives[0]mission_Actors[5]Survive_Number = 0
Objectives[0]mission_Actors[5]Failed_Text = 
Objectives[0]mission_Actors[5]Remove_After = 0
Objectives[0]mission_Actors[5]positionX = 2153.737
Objectives[0]mission_Actors[5]positionY = 2920.493
Objectives[0]mission_Actors[5]positionZ = -61.90686
Objectives[0]mission_Actors[5]Heading = 90.00002
Objectives[0]mission_Actors[5]String_Name = player_zero
Objectives[0]mission_Actors[5]Relationship_Group = Friend
Objectives[0]mission_Actors[5]AddBlip = False
Objectives[0]mission_Actors[5]ShowCone = False
Objectives[0]mission_Actors[5]Invincible = True
Objectives[0]mission_Actors[5]SetHealth = 100
Objectives[0]mission_Actors[5]DieFromHeadShot = True
Objectives[0]mission_Actors[5]CanExitVehicle = True
Objectives[0]mission_Actors[5]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[5]AlwaysFight = True
Objectives[0]mission_Actors[5]Seeing_Range = 30
Objectives[0]mission_Actors[5]Hearing_Range = 30
Objectives[0]mission_Actors[5]CombatMovement = Offensive
Objectives[0]mission_Actors[5]weapon = Unarmed
Objectives[0]mission_Actors[5]Variation = Custom
Objectives[0]mission_Actors[5]Task = 0
Objectives[0]mission_Actors[5]Task_Guard_Range = 5
Objectives[0]mission_Actors[5]Task_Stay_In_Range = True
Objectives[0]mission_Actors[5]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[5]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[5]Task_Scenario = NONE
Objectives[0]mission_Actors[5]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]mission_Actors[5]COMPONENT_FACE_TEXTURE = 4
Objectives[0]mission_Actors[5]COMPONENT_HEAD_DRAWABLE = 0
Objectives[0]mission_Actors[5]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]mission_Actors[5]COMPONENT_HAIR_DRAWABLE = 2
Objectives[0]mission_Actors[5]COMPONENT_HAIR_TEXTURE = 0
Objectives[0]mission_Actors[5]COMPONENT_TORSO_DRAWABLE = 15
Objectives[0]mission_Actors[5]COMPONENT_TORSO_TEXTURE = 0
Objectives[0]mission_Actors[5]COMPONENT_LEGS_DRAWABLE = 20
Objectives[0]mission_Actors[5]COMPONENT_LEGS_TEXTURE = 0
Objectives[0]mission_Actors[5]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]mission_Actors[5]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]mission_Actors[5]COMPONENT_FEET_DRAWABLE = 1
Objectives[0]mission_Actors[5]COMPONENT_FEET_TEXTURE = 0
Objectives[0]mission_Actors[5]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]mission_Actors[5]COMPONENT_EYES_TEXTURE = 0
Objectives[0]mission_Actors[5]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[0]mission_Actors[5]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]mission_Actors[5]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]mission_Actors[5]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]mission_Actors[5]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]mission_Actors[5]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]mission_Actors[5]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[0]mission_Actors[5]COMPONENT_TORSO2_TEXTURE = 0
Objectives[0]mission_Actors[5]PROP_HATS_INDEX = -1
Objectives[0]mission_Actors[5]PROP_HATS_TEXTURE = -1
Objectives[0]mission_Actors[5]PROP_GLASSES_INDEX = -1
Objectives[0]mission_Actors[5]PROP_GLASSES_TEXTURE = -1
Objectives[0]mission_Actors[5]PROP_EARS_INDEX = -1
Objectives[0]mission_Actors[5]PROP_EARS_TEXTURE = -1
Objectives[0]mission_Actors[5]NeededForFollowActorCount = 1
Objectives[0]mission_Actors[5]NeddedForObjectiveFollowActor[0] = 16
Objectives[0]mission_Actors[5]NeededForObjectiveSetPlayerActorCount = 2
Objectives[0]mission_Actors[5]NeededForObjectiveSetPlayerActor[0] = 15
Objectives[0]mission_Actors[5]NeededForObjectiveSetPlayerActor[1] = 34
Objectives[0]mission_Actors[6]Survive_Number = 0
Objectives[0]mission_Actors[6]Failed_Text = 
Objectives[0]mission_Actors[6]Remove_After = 0
Objectives[0]mission_Actors[6]positionX = 2107.273
Objectives[0]mission_Actors[6]positionY = 2931.433
Objectives[0]mission_Actors[6]positionZ = -61.90191
Objectives[0]mission_Actors[6]Heading = 250.6135
Objectives[0]mission_Actors[6]String_Name = s_m_m_ciasec_01
Objectives[0]mission_Actors[6]Relationship_Group = Friend
Objectives[0]mission_Actors[6]AddBlip = False
Objectives[0]mission_Actors[6]ShowCone = False
Objectives[0]mission_Actors[6]Invincible = True
Objectives[0]mission_Actors[6]SetHealth = 100
Objectives[0]mission_Actors[6]DieFromHeadShot = True
Objectives[0]mission_Actors[6]CanExitVehicle = True
Objectives[0]mission_Actors[6]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[6]AlwaysFight = True
Objectives[0]mission_Actors[6]Seeing_Range = 30
Objectives[0]mission_Actors[6]Hearing_Range = 30
Objectives[0]mission_Actors[6]CombatMovement = Offensive
Objectives[0]mission_Actors[6]weapon = Unarmed
Objectives[0]mission_Actors[6]Variation = Random
Objectives[0]mission_Actors[6]Task = 3
Objectives[0]mission_Actors[6]Task_Guard_Range = 5
Objectives[0]mission_Actors[6]Task_Stay_In_Range = True
Objectives[0]mission_Actors[6]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[6]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[6]Task_Scenario = WORLD_HUMAN_HANG_OUT_STREET
Objectives[0]mission_Actors[7]Survive_Number = 0
Objectives[0]mission_Actors[7]Failed_Text = 
Objectives[0]mission_Actors[7]Remove_After = 0
Objectives[0]mission_Actors[7]positionX = 2108.582
Objectives[0]mission_Actors[7]positionY = 2931.033
Objectives[0]mission_Actors[7]positionZ = -61.90191
Objectives[0]mission_Actors[7]Heading = 77.78589
Objectives[0]mission_Actors[7]String_Name = s_m_m_ciasec_01
Objectives[0]mission_Actors[7]Relationship_Group = Friend
Objectives[0]mission_Actors[7]AddBlip = False
Objectives[0]mission_Actors[7]ShowCone = False
Objectives[0]mission_Actors[7]Invincible = True
Objectives[0]mission_Actors[7]SetHealth = 100
Objectives[0]mission_Actors[7]DieFromHeadShot = True
Objectives[0]mission_Actors[7]CanExitVehicle = True
Objectives[0]mission_Actors[7]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[7]AlwaysFight = True
Objectives[0]mission_Actors[7]Seeing_Range = 30
Objectives[0]mission_Actors[7]Hearing_Range = 30
Objectives[0]mission_Actors[7]CombatMovement = Offensive
Objectives[0]mission_Actors[7]weapon = Unarmed
Objectives[0]mission_Actors[7]Variation = Random
Objectives[0]mission_Actors[7]Task = 3
Objectives[0]mission_Actors[7]Task_Guard_Range = 5
Objectives[0]mission_Actors[7]Task_Stay_In_Range = True
Objectives[0]mission_Actors[7]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[7]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[7]Task_Scenario = WORLD_HUMAN_HANG_OUT_STREET
Objectives[0]mission_Actors[8]Survive_Number = 0
Objectives[0]mission_Actors[8]Failed_Text = 
Objectives[0]mission_Actors[8]Remove_After = 0
Objectives[0]mission_Actors[8]positionX = 2065.499
Objectives[0]mission_Actors[8]positionY = 2994.414
Objectives[0]mission_Actors[8]positionZ = -67.70161
Objectives[0]mission_Actors[8]Heading = 190
Objectives[0]mission_Actors[8]String_Name = csb_bogdan
Objectives[0]mission_Actors[8]Relationship_Group = Friend
Objectives[0]mission_Actors[8]AddBlip = False
Objectives[0]mission_Actors[8]ShowCone = False
Objectives[0]mission_Actors[8]Invincible = True
Objectives[0]mission_Actors[8]SetHealth = 100
Objectives[0]mission_Actors[8]DieFromHeadShot = True
Objectives[0]mission_Actors[8]CanExitVehicle = True
Objectives[0]mission_Actors[8]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[8]AlwaysFight = True
Objectives[0]mission_Actors[8]Seeing_Range = 30
Objectives[0]mission_Actors[8]Hearing_Range = 30
Objectives[0]mission_Actors[8]CombatMovement = Offensive
Objectives[0]mission_Actors[8]weapon = Unarmed
Objectives[0]mission_Actors[8]Variation = Random
Objectives[0]mission_Actors[8]Task = 0
Objectives[0]mission_Actors[8]Task_Guard_Range = 5
Objectives[0]mission_Actors[8]Task_Stay_In_Range = True
Objectives[0]mission_Actors[8]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[8]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[8]Task_Scenario = NONE
Objectives[0]mission_Actors[8]NeededForObjectiveHintCount = 1
Objectives[0]mission_Actors[8]NeededForObjectiveHint[0] = 37
Objectives[0]mission_Actors[8]NeededForObjectiveSetPlayerActorCount = 2
Objectives[0]mission_Actors[8]NeededForObjectiveSetPlayerActor[0] = 39
Objectives[0]mission_Actors[8]NeededForObjectiveSetPlayerActor[1] = 42
Objectives[0]mission_Vehicles = 1
Objectives[0]mission_Vehicles[0]positionX = 14.47213
Objectives[0]mission_Vehicles[0]positionY = 548.1435
Objectives[0]mission_Vehicles[0]positionZ = 175.7678
Objectives[0]mission_Vehicles[0]Heading = 60.03635
Objectives[0]mission_Vehicles[0]Name = Buffalo S
Objectives[0]mission_Vehicles[0]Model = buffalo2
Objectives[0]mission_Vehicles[0]PrimaryColor = PureWhite
Objectives[0]mission_Vehicles[0]SecondaryColor = PureWhite
Objectives[0]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[0]HasPearlescent = False
Objectives[0]mission_Vehicles[0]Livery = 0
Objectives[0]mission_Vehicles[0]DirtLevel = 0
Objectives[0]mission_Vehicles[0]LockedForPlayer = False
Objectives[0]mission_Vehicles[0]Locked = False
Objectives[0]mission_Vehicles[0]Alarm = False
Objectives[0]mission_Vehicles[0]HotWired = False
Objectives[0]mission_Vehicles[0]Invincible = False
Objectives[0]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[0]Remove_After = 0
Objectives[0]mission_Vehicles[0]Survive_Number = 0
Objectives[0]mission_Vehicles[0]Failed_Text = 
Objectives[0]Mission_Needed_Vehicles = 0
Objectives[0]mission_PropsCount = 0
Objectives[0]mission_Pickup_Props_Count = 1
Objectives[0]mission_Pickup_Props[0]Model = PICKUP_ARMOUR_STANDARD
Objectives[0]mission_Pickup_Props[0]Value = 99999
Objectives[0]mission_Pickup_Props[0]positionX = 13.48978
Objectives[0]mission_Pickup_Props[0]positionY = 547.4088
Objectives[0]mission_Pickup_Props[0]positionZ = 175.5539
Objectives[0]mission_Pickup_Props[0]rotationX = 0
Objectives[0]mission_Pickup_Props[0]rotationY = 0
Objectives[0]mission_Pickup_Props[0]rotationZ = -29.00628
Objectives[0]ObjectiveMessages = 0

Objectives[1]Text = 
Objectives[1]Type = Timeout_Objective
Objectives[1]positionX = -4.874622
Objectives[1]positionY = 518.2769
Objectives[1]positionZ = 173.6471
Objectives[1]Timeout_Min = 0
Objectives[1]Timeout_Sec = 3
Objectives[1]mission_ActorsCount = 0
Objectives[1]mission_Vehicles = 0
Objectives[1]Mission_Needed_Vehicles = 0
Objectives[1]mission_PropsCount = 0
Objectives[1]mission_Pickup_Props_Count = 0
Objectives[1]ObjectiveMessages = 0

Objectives[2]Type = Set_Player_Actor_Objective
Objectives[2]Text = 
Objectives[2]positionX = -3.893028
Objectives[2]positionY = 522.0111
Objectives[2]positionZ = 173.6272
Objectives[2]SetPlayerActor_Use_Player = True
Objectives[2]SetPlayerActor_Player_Controllable = True
Objectives[2]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[2]SetPlayerActor_Use_Actor = False
Objectives[2]SetPlayerActor_RelationshipGroup_Change = False
Objectives[2]SetPlayerActor_RelationshipGroup = Neutral
Objectives[2]SetPlayerActor_Invincible_Change = False
Objectives[2]SetPlayerActor_Invincible = False
Objectives[2]SetPlayerActor_NewTask = True
Objectives[2]Int_Task = 99
Objectives[2]Task_Repeat = False
Objectives[2]Task_Timeout = False
Objectives[2]Task_Guard_Range = 10
Objectives[2]Task_Stay_In_Range = True
Objectives[2]Task_Wander_Range = 10
Objectives[2]Task_Scenario = WORLD_HUMAN_STAND_MOBILE_UPRIGHT
Objectives[2]Task_TalkingAnimation = mic_chatter
Objectives[2]Task_Time = 1
Objectives[2]TaskListCount = 1
Objectives[2]Task_List[0]Type = TalkingTask
Objectives[2]Task_List[0]positionX = -9.958119
Objectives[2]Task_List[0]positionY = 510.1305
Objectives[2]Task_List[0]positionZ = 174.1282
Objectives[2]Task_List[0]time = 1
Objectives[2]mission_ActorsCount = 0
Objectives[2]mission_Vehicles = 0
Objectives[2]Mission_Needed_Vehicles = 0
Objectives[2]mission_PropsCount = 0
Objectives[2]mission_Pickup_Props_Count = 0
Objectives[2]ObjectiveMessages = 10
Objectives[2]ObjectiveMessages[0]positionX = -3.523248
Objectives[2]ObjectiveMessages[0]positionY = 523.6861
Objectives[2]ObjectiveMessages[0]positionZ = 173.6269
Objectives[2]ObjectiveMessages[0]Message = Hello?
Objectives[2]ObjectiveMessages[0]Contact = CHAR_FRANKLIN
Objectives[2]ObjectiveMessages[0]Sender = Franklin
Objectives[2]ObjectiveMessages[0]Subject = 
Objectives[2]ObjectiveMessages[0]MessageColor = Green
Objectives[2]ObjectiveMessages[0]PlayFromStart = True
Objectives[2]ObjectiveMessages[0]Delay = False
Objectives[2]ObjectiveMessages[0]DelayTime = 0
Objectives[2]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[2]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[2]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[2]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[2]ObjectiveMessages[0]TypeSubtitle = False
Objectives[2]ObjectiveMessages[0]TypeTextMesage = True
Objectives[2]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[2]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[2]ObjectiveMessages[1]positionX = -3.882518
Objectives[2]ObjectiveMessages[1]positionY = 521.7789
Objectives[2]ObjectiveMessages[1]positionZ = 173.6273
Objectives[2]ObjectiveMessages[1]Message = Mr. Clinton. This is Avon Hertz.
Objectives[2]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[2]ObjectiveMessages[1]Sender = Unknown
Objectives[2]ObjectiveMessages[1]Subject = 
Objectives[2]ObjectiveMessages[1]MessageColor = White
Objectives[2]ObjectiveMessages[1]PlayFromStart = False
Objectives[2]ObjectiveMessages[1]Delay = True
Objectives[2]ObjectiveMessages[1]DelayTime = 1
Objectives[2]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[2]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[2]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[2]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[2]ObjectiveMessages[1]TypeSubtitle = False
Objectives[2]ObjectiveMessages[1]TypeTextMesage = True
Objectives[2]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[2]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[2]ObjectiveMessages[2]positionX = -4.129598
Objectives[2]ObjectiveMessages[2]positionY = 520.1848
Objectives[2]ObjectiveMessages[2]positionZ = 173.6276
Objectives[2]ObjectiveMessages[2]Message = Okay. So what's up?
Objectives[2]ObjectiveMessages[2]Contact = CHAR_FRANKLIN
Objectives[2]ObjectiveMessages[2]Sender = Franklin
Objectives[2]ObjectiveMessages[2]Subject = 
Objectives[2]ObjectiveMessages[2]MessageColor = Green
Objectives[2]ObjectiveMessages[2]PlayFromStart = False
Objectives[2]ObjectiveMessages[2]Delay = True
Objectives[2]ObjectiveMessages[2]DelayTime = 6
Objectives[2]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[2]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[2]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[2]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[2]ObjectiveMessages[2]TypeSubtitle = False
Objectives[2]ObjectiveMessages[2]TypeTextMesage = True
Objectives[2]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[2]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[2]ObjectiveMessages[3]positionX = -4.30027
Objectives[2]ObjectiveMessages[3]positionY = 518.4669
Objectives[2]ObjectiveMessages[3]positionZ = 173.6471
Objectives[2]ObjectiveMessages[3]Message = You have been selected for a very special offer.
Objectives[2]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[2]ObjectiveMessages[3]Sender = Unknown
Objectives[2]ObjectiveMessages[3]Subject = 
Objectives[2]ObjectiveMessages[3]MessageColor = White
Objectives[2]ObjectiveMessages[3]PlayFromStart = False
Objectives[2]ObjectiveMessages[3]Delay = True
Objectives[2]ObjectiveMessages[3]DelayTime = 8
Objectives[2]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[2]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[2]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[2]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[2]ObjectiveMessages[3]TypeSubtitle = False
Objectives[2]ObjectiveMessages[3]TypeTextMesage = True
Objectives[2]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[2]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[2]ObjectiveMessages[4]positionX = -4.635518
Objectives[2]ObjectiveMessages[4]positionY = 516.7173
Objectives[2]ObjectiveMessages[4]positionZ = 173.6281
Objectives[2]ObjectiveMessages[4]Message = Hold onto that, homie. I got another call.
Objectives[2]ObjectiveMessages[4]Contact = CHAR_FRANKLIN
Objectives[2]ObjectiveMessages[4]Sender = Franklin
Objectives[2]ObjectiveMessages[4]Subject = 
Objectives[2]ObjectiveMessages[4]MessageColor = Green
Objectives[2]ObjectiveMessages[4]PlayFromStart = False
Objectives[2]ObjectiveMessages[4]Delay = True
Objectives[2]ObjectiveMessages[4]DelayTime = 12
Objectives[2]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[2]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[2]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[2]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[2]ObjectiveMessages[4]TypeSubtitle = False
Objectives[2]ObjectiveMessages[4]TypeTextMesage = True
Objectives[2]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[2]ObjectiveMessages[4]PhoneMessageDisplayTime = 15
Objectives[2]ObjectiveMessages[5]positionX = -6.718674
Objectives[2]ObjectiveMessages[5]positionY = 515.4539
Objectives[2]ObjectiveMessages[5]positionZ = 173.6471
Objectives[2]ObjectiveMessages[5]Message = Michael? What's up?
Objectives[2]ObjectiveMessages[5]Contact = CHAR_FRANKLIN
Objectives[2]ObjectiveMessages[5]Sender = Franklin
Objectives[2]ObjectiveMessages[5]Subject = 
Objectives[2]ObjectiveMessages[5]MessageColor = Green
Objectives[2]ObjectiveMessages[5]PlayFromStart = False
Objectives[2]ObjectiveMessages[5]Delay = True
Objectives[2]ObjectiveMessages[5]DelayTime = 17
Objectives[2]ObjectiveMessages[5]PlayDIstanceFrom = False
Objectives[2]ObjectiveMessages[5]PlayDIstanceFromPlayer = False
Objectives[2]ObjectiveMessages[5]PlayDIstanceTo = False
Objectives[2]ObjectiveMessages[5]DIstanceFromTo = 50
Objectives[2]ObjectiveMessages[5]TypeSubtitle = False
Objectives[2]ObjectiveMessages[5]TypeTextMesage = True
Objectives[2]ObjectiveMessages[5]TypePhoneMesage = False
Objectives[2]ObjectiveMessages[5]PhoneMessageDisplayTime = 15
Objectives[2]ObjectiveMessages[6]positionX = -8.035398
Objectives[2]ObjectiveMessages[6]positionY = 514.5833
Objectives[2]ObjectiveMessages[6]positionZ = 173.6282
Objectives[2]ObjectiveMessages[6]Message = Franklin, did someone named Avon Hertz call you?
Objectives[2]ObjectiveMessages[6]Contact = CHAR_MICHAEL
Objectives[2]ObjectiveMessages[6]Sender = Michael
Objectives[2]ObjectiveMessages[6]Subject = 
Objectives[2]ObjectiveMessages[6]MessageColor = Blue
Objectives[2]ObjectiveMessages[6]PlayFromStart = False
Objectives[2]ObjectiveMessages[6]Delay = True
Objectives[2]ObjectiveMessages[6]DelayTime = 19
Objectives[2]ObjectiveMessages[6]PlayDIstanceFrom = False
Objectives[2]ObjectiveMessages[6]PlayDIstanceFromPlayer = False
Objectives[2]ObjectiveMessages[6]PlayDIstanceTo = False
Objectives[2]ObjectiveMessages[6]DIstanceFromTo = 50
Objectives[2]ObjectiveMessages[6]TypeSubtitle = False
Objectives[2]ObjectiveMessages[6]TypeTextMesage = True
Objectives[2]ObjectiveMessages[6]TypePhoneMesage = False
Objectives[2]ObjectiveMessages[6]PhoneMessageDisplayTime = 15
Objectives[2]ObjectiveMessages[7]positionX = -9.311505
Objectives[2]ObjectiveMessages[7]positionY = 513.66
Objectives[2]ObjectiveMessages[7]positionZ = 173.6282
Objectives[2]ObjectiveMessages[7]Message = Yeah, why?
Objectives[2]ObjectiveMessages[7]Contact = CHAR_FRANKLIN
Objectives[2]ObjectiveMessages[7]Sender = Franklin
Objectives[2]ObjectiveMessages[7]Subject = 
Objectives[2]ObjectiveMessages[7]MessageColor = Green
Objectives[2]ObjectiveMessages[7]PlayFromStart = False
Objectives[2]ObjectiveMessages[7]Delay = True
Objectives[2]ObjectiveMessages[7]DelayTime = 22
Objectives[2]ObjectiveMessages[7]PlayDIstanceFrom = False
Objectives[2]ObjectiveMessages[7]PlayDIstanceFromPlayer = False
Objectives[2]ObjectiveMessages[7]PlayDIstanceTo = False
Objectives[2]ObjectiveMessages[7]DIstanceFromTo = 50
Objectives[2]ObjectiveMessages[7]TypeSubtitle = False
Objectives[2]ObjectiveMessages[7]TypeTextMesage = True
Objectives[2]ObjectiveMessages[7]TypePhoneMesage = False
Objectives[2]ObjectiveMessages[7]PhoneMessageDisplayTime = 15
Objectives[2]ObjectiveMessages[8]positionX = -10.6666
Objectives[2]ObjectiveMessages[8]positionY = 512.4363
Objectives[2]ObjectiveMessages[8]positionZ = 173.6282
Objectives[2]ObjectiveMessages[8]Message = You're in danger! I'm on my way!
Objectives[2]ObjectiveMessages[8]Contact = CHAR_MICHAEL
Objectives[2]ObjectiveMessages[8]Sender = Michael
Objectives[2]ObjectiveMessages[8]Subject = 
Objectives[2]ObjectiveMessages[8]MessageColor = Blue
Objectives[2]ObjectiveMessages[8]PlayFromStart = False
Objectives[2]ObjectiveMessages[8]Delay = True
Objectives[2]ObjectiveMessages[8]DelayTime = 24
Objectives[2]ObjectiveMessages[8]PlayDIstanceFrom = False
Objectives[2]ObjectiveMessages[8]PlayDIstanceFromPlayer = False
Objectives[2]ObjectiveMessages[8]PlayDIstanceTo = False
Objectives[2]ObjectiveMessages[8]DIstanceFromTo = 50
Objectives[2]ObjectiveMessages[8]TypeSubtitle = False
Objectives[2]ObjectiveMessages[8]TypeTextMesage = True
Objectives[2]ObjectiveMessages[8]TypePhoneMesage = False
Objectives[2]ObjectiveMessages[8]PhoneMessageDisplayTime = 15
Objectives[2]ObjectiveMessages[9]positionX = -12.24943
Objectives[2]ObjectiveMessages[9]positionY = 510.9321
Objectives[2]ObjectiveMessages[9]positionZ = 173.6282
Objectives[2]ObjectiveMessages[9]Message = What? What's goin' on?
Objectives[2]ObjectiveMessages[9]Contact = CHAR_FRANKLIN
Objectives[2]ObjectiveMessages[9]Sender = Franklin
Objectives[2]ObjectiveMessages[9]Subject = 
Objectives[2]ObjectiveMessages[9]MessageColor = Green
Objectives[2]ObjectiveMessages[9]PlayFromStart = False
Objectives[2]ObjectiveMessages[9]Delay = True
Objectives[2]ObjectiveMessages[9]DelayTime = 28
Objectives[2]ObjectiveMessages[9]PlayDIstanceFrom = False
Objectives[2]ObjectiveMessages[9]PlayDIstanceFromPlayer = False
Objectives[2]ObjectiveMessages[9]PlayDIstanceTo = False
Objectives[2]ObjectiveMessages[9]DIstanceFromTo = 50
Objectives[2]ObjectiveMessages[9]TypeSubtitle = False
Objectives[2]ObjectiveMessages[9]TypeTextMesage = True
Objectives[2]ObjectiveMessages[9]TypePhoneMesage = False
Objectives[2]ObjectiveMessages[9]PhoneMessageDisplayTime = 15

Objectives[3]Text = 
Objectives[3]Type = Timeout_Objective
Objectives[3]positionX = -15.01037
Objectives[3]positionY = 513.0193
Objectives[3]positionZ = 173.6282
Objectives[3]Timeout_Min = 0
Objectives[3]Timeout_Sec = 30
Objectives[3]mission_ActorsCount = 1
Objectives[3]mission_Actors[0]Survive_Number = 0
Objectives[3]mission_Actors[0]Failed_Text = 
Objectives[3]mission_Actors[0]Remove_After = 14
Objectives[3]mission_Actors[0]positionX = -448.3824
Objectives[3]mission_Actors[0]positionY = 458.3803
Objectives[3]mission_Actors[0]positionZ = 109.9265
Objectives[3]mission_Actors[0]Heading = 305
Objectives[3]mission_Actors[0]String_Name = player_zero
Objectives[3]mission_Actors[0]Relationship_Group = Friend
Objectives[3]mission_Actors[0]AddBlip = False
Objectives[3]mission_Actors[0]ShowCone = False
Objectives[3]mission_Actors[0]Invincible = True
Objectives[3]mission_Actors[0]SetHealth = 100
Objectives[3]mission_Actors[0]DieFromHeadShot = True
Objectives[3]mission_Actors[0]CanExitVehicle = True
Objectives[3]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[3]mission_Actors[0]AlwaysFight = True
Objectives[3]mission_Actors[0]Seeing_Range = 30
Objectives[3]mission_Actors[0]Hearing_Range = 30
Objectives[3]mission_Actors[0]CombatMovement = Offensive
Objectives[3]mission_Actors[0]weapon = Unarmed
Objectives[3]mission_Actors[0]Variation = Custom
Objectives[3]mission_Actors[0]Task = 0
Objectives[3]mission_Actors[0]Task_Guard_Range = 5
Objectives[3]mission_Actors[0]Task_Stay_In_Range = True
Objectives[3]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[3]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[3]mission_Actors[0]Task_Scenario = NONE
Objectives[3]mission_Actors[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[3]mission_Actors[0]COMPONENT_FACE_TEXTURE = 4
Objectives[3]mission_Actors[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[3]mission_Actors[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[3]mission_Actors[0]COMPONENT_HAIR_DRAWABLE = 0
Objectives[3]mission_Actors[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[3]mission_Actors[0]COMPONENT_TORSO_DRAWABLE = 15
Objectives[3]mission_Actors[0]COMPONENT_TORSO_TEXTURE = 0
Objectives[3]mission_Actors[0]COMPONENT_LEGS_DRAWABLE = 20
Objectives[3]mission_Actors[0]COMPONENT_LEGS_TEXTURE = 0
Objectives[3]mission_Actors[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[3]mission_Actors[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[3]mission_Actors[0]COMPONENT_FEET_DRAWABLE = 2
Objectives[3]mission_Actors[0]COMPONENT_FEET_TEXTURE = 0
Objectives[3]mission_Actors[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[3]mission_Actors[0]COMPONENT_EYES_TEXTURE = 0
Objectives[3]mission_Actors[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[3]mission_Actors[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[3]mission_Actors[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[3]mission_Actors[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[3]mission_Actors[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[3]mission_Actors[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[3]mission_Actors[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[3]mission_Actors[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[3]mission_Actors[0]PROP_HATS_INDEX = -1
Objectives[3]mission_Actors[0]PROP_HATS_TEXTURE = -1
Objectives[3]mission_Actors[0]PROP_GLASSES_INDEX = -1
Objectives[3]mission_Actors[0]PROP_GLASSES_TEXTURE = -1
Objectives[3]mission_Actors[0]PROP_EARS_INDEX = -1
Objectives[3]mission_Actors[0]PROP_EARS_TEXTURE = -1
Objectives[3]mission_Actors[0]NeededForFollowActorCount = 1
Objectives[3]mission_Actors[0]NeddedForObjectiveFollowActor[0] = 10
Objectives[3]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 3
Objectives[3]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 4
Objectives[3]mission_Actors[0]NeededForObjectiveSetPlayerActor[1] = 9
Objectives[3]mission_Actors[0]NeededForObjectiveSetPlayerActor[2] = 13
Objectives[3]mission_Actors[0]NeededForObjectiveGoToActorCount = 1
Objectives[3]mission_Actors[0]NeededForObjectiveGoToActor[0] = 5
Objectives[3]mission_Vehicles = 1
Objectives[3]mission_Vehicles[0]positionX = -347.8758
Objectives[3]mission_Vehicles[0]positionY = 475.4397
Objectives[3]mission_Vehicles[0]positionZ = 111.8734
Objectives[3]mission_Vehicles[0]Heading = 299.597
Objectives[3]mission_Vehicles[0]Name = Tailgater
Objectives[3]mission_Vehicles[0]Model = tailgater
Objectives[3]mission_Vehicles[0]PrimaryColor = MetallicBlack
Objectives[3]mission_Vehicles[0]SecondaryColor = MetallicBlack
Objectives[3]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[3]mission_Vehicles[0]HasPearlescent = False
Objectives[3]mission_Vehicles[0]Livery = 0
Objectives[3]mission_Vehicles[0]DirtLevel = 0
Objectives[3]mission_Vehicles[0]LockedForPlayer = False
Objectives[3]mission_Vehicles[0]Locked = False
Objectives[3]mission_Vehicles[0]Alarm = False
Objectives[3]mission_Vehicles[0]HotWired = False
Objectives[3]mission_Vehicles[0]Invincible = True
Objectives[3]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[3]mission_Vehicles[0]Remove_After = 0
Objectives[3]mission_Vehicles[0]Survive_Number = 0
Objectives[3]mission_Vehicles[0]Failed_Text = 
Objectives[3]mission_Vehicles[0]NeededForSetPlayerActorCount = 2
Objectives[3]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[0] = 4
Objectives[3]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[0] = 0
Objectives[3]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[1] = 9
Objectives[3]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[1] = 1
Objectives[3]Mission_Needed_Vehicles = 0
Objectives[3]mission_PropsCount = 0
Objectives[3]mission_Pickup_Props_Count = 0
Objectives[3]ObjectiveMessages = 0

Objectives[4]Type = Set_Player_Actor_Objective
Objectives[4]Text = 
Objectives[4]positionX = -349.0076
Objectives[4]positionY = 479.2463
Objectives[4]positionZ = 111.5891
Objectives[4]SetPlayerActor_Use_Player = False
Objectives[4]SetPlayerActor_Player_Controllable = True
Objectives[4]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[4]SetPlayerActor_Use_Actor = True
Objectives[4]SetPlayerActor_RelationshipGroup_Change = False
Objectives[4]SetPlayerActor_RelationshipGroup = Neutral
Objectives[4]SetPlayerActor_Invincible_Change = False
Objectives[4]SetPlayerActor_Invincible = False
Objectives[4]SetPlayerActor_NewTask = True
Objectives[4]Int_Task = 99
Objectives[4]Task_Repeat = False
Objectives[4]Task_Timeout = True
Objectives[4]Task_Guard_Range = 10
Objectives[4]Task_Stay_In_Range = True
Objectives[4]Task_Wander_Range = 10
Objectives[4]Task_Scenario = NONE
Objectives[4]Task_TalkingAnimation = mic_chatter
Objectives[4]Task_Time = 1
Objectives[4]TaskListCount = 3
Objectives[4]Task_List[0]Type = EnterVehicle
Objectives[4]Task_List[0]PositionX = -350.696
Objectives[4]Task_List[0]PositionY = 476.5718
Objectives[4]Task_List[0]PositionZ = 112.3092
Objectives[4]Task_List[0]Speed = 1
Objectives[4]Task_List[0]SeatIndex = -1
Objectives[4]Task_List[0]TaskIndex = 0
Objectives[4]Task_List[0]Warp = True
Objectives[4]Task_List[1]Type = Drive
Objectives[4]Task_List[1]PositionX = 7.75324
Objectives[4]Task_List[1]PositionY = 550.6891
Objectives[4]Task_List[1]PositionZ = 175.1524
Objectives[4]Task_List[1]Speed = 20
Objectives[4]Task_List[1]StopBeforeVehicles = True
Objectives[4]Task_List[1]StopBeforeActors = True
Objectives[4]Task_List[1]AvoidVehicles = True
Objectives[4]Task_List[1]AvoidEmptyVehicles = False
Objectives[4]Task_List[1]AvoidActors = False
Objectives[4]Task_List[1]AvoidObjects = True
Objectives[4]Task_List[1]StopAtLights = True
Objectives[4]Task_List[1]UseBlinkers = True
Objectives[4]Task_List[1]AllowGoingWrongWay = False
Objectives[4]Task_List[1]Reverse = False
Objectives[4]Task_List[1]TakeShortestPath = False
Objectives[4]Task_List[1]IgnoreRoads = False
Objectives[4]Task_List[1]IgnoreAllPathing = False
Objectives[4]Task_List[1]AvoidHighWays = False
Objectives[4]Task_List[2]Type = WalkTo
Objectives[4]Task_List[2]DestinationX = 9.233837
Objectives[4]Task_List[2]DestinationY = 551.796
Objectives[4]Task_List[2]DestinationZ = 175.3612
Objectives[4]Task_List[2]Rotation = -295
Objectives[4]Task_List[2]Speed = 1
Objectives[4]Task_List[2]GoStraitToCoord = False
Objectives[4]mission_ActorsCount = 0
Objectives[4]mission_Vehicles = 0
Objectives[4]Mission_Needed_Vehicles = 0
Objectives[4]mission_PropsCount = 0
Objectives[4]mission_Pickup_Props_Count = 0
Objectives[4]ObjectiveMessages = 0

Objectives[5]Type = GoTo_Actor
Objectives[5]Text = Meet ~b~Michael.
Objectives[5]positionX = -440.5645
Objectives[5]positionY = 467.1471
Objectives[5]positionZ = 109.9898
Objectives[5]GoTo_Actor_ChangToCompanion = False
Objectives[5]GoTo_Actor_Distance = 3
Objectives[5]GoTo_Actor_Remove_Blip = True
Objectives[5]mission_ActorsCount = 0
Objectives[5]mission_Vehicles = 0
Objectives[5]Mission_Needed_Vehicles = 0
Objectives[5]mission_PropsCount = 0
Objectives[5]mission_Pickup_Props_Count = 0
Objectives[5]ObjectiveMessages = 0

Objectives[6]Text = 
Objectives[6]Type = Timeout_Objective
Objectives[6]positionX = 19.56397
Objectives[6]positionY = 556.933
Objectives[6]positionZ = 176.4415
Objectives[6]Timeout_Min = 0
Objectives[6]Timeout_Sec = 28
Objectives[6]mission_ActorsCount = 0
Objectives[6]mission_Vehicles = 0
Objectives[6]Mission_Needed_Vehicles = 0
Objectives[6]mission_PropsCount = 0
Objectives[6]mission_Pickup_Props_Count = 0
Objectives[6]ObjectiveMessages = 8
Objectives[6]ObjectiveMessages[0]positionX = 21.13735
Objectives[6]ObjectiveMessages[0]positionY = 557.4874
Objectives[6]ObjectiveMessages[0]positionZ = 176.6293
Objectives[6]ObjectiveMessages[0]Message = You wanna tell me what the fuck is goin' on?
Objectives[6]ObjectiveMessages[0]Contact = CHAR_FRANKLIN
Objectives[6]ObjectiveMessages[0]Sender = Franklin
Objectives[6]ObjectiveMessages[0]Subject = 
Objectives[6]ObjectiveMessages[0]MessageColor = Green
Objectives[6]ObjectiveMessages[0]PlayFromStart = True
Objectives[6]ObjectiveMessages[0]Delay = False
Objectives[6]ObjectiveMessages[0]DelayTime = 0
Objectives[6]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[6]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[6]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[6]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[6]ObjectiveMessages[0]TypeSubtitle = False
Objectives[6]ObjectiveMessages[0]TypeTextMesage = True
Objectives[6]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[6]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[6]ObjectiveMessages[1]positionX = 23.08245
Objectives[6]ObjectiveMessages[1]positionY = 558.7173
Objectives[6]ObjectiveMessages[1]positionZ = 176.907
Objectives[6]ObjectiveMessages[1]Message = That guy who called you, Avon Hertz, he's coming after you.
Objectives[6]ObjectiveMessages[1]Contact = CHAR_MICHAEL
Objectives[6]ObjectiveMessages[1]Sender = Michael
Objectives[6]ObjectiveMessages[1]Subject = 
Objectives[6]ObjectiveMessages[1]MessageColor = Blue
Objectives[6]ObjectiveMessages[1]PlayFromStart = False
Objectives[6]ObjectiveMessages[1]Delay = True
Objectives[6]ObjectiveMessages[1]DelayTime = 3
Objectives[6]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[6]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[6]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[6]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[6]ObjectiveMessages[1]TypeSubtitle = False
Objectives[6]ObjectiveMessages[1]TypeTextMesage = True
Objectives[6]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[6]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[6]ObjectiveMessages[2]positionX = 25.48226
Objectives[6]ObjectiveMessages[2]positionY = 560.1956
Objectives[6]ObjectiveMessages[2]positionZ = 177.2307
Objectives[6]ObjectiveMessages[2]Message = But why?
Objectives[6]ObjectiveMessages[2]Contact = CHAR_FRANKLIN
Objectives[6]ObjectiveMessages[2]Sender = Franklin
Objectives[6]ObjectiveMessages[2]Subject = 
Objectives[6]ObjectiveMessages[2]MessageColor = Green
Objectives[6]ObjectiveMessages[2]PlayFromStart = False
Objectives[6]ObjectiveMessages[2]Delay = True
Objectives[6]ObjectiveMessages[2]DelayTime = 7
Objectives[6]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[6]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[6]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[6]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[6]ObjectiveMessages[2]TypeSubtitle = False
Objectives[6]ObjectiveMessages[2]TypeTextMesage = True
Objectives[6]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[6]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[6]ObjectiveMessages[3]positionX = 27.82049
Objectives[6]ObjectiveMessages[3]positionY = 561.4597
Objectives[6]ObjectiveMessages[3]positionZ = 177.5165
Objectives[6]ObjectiveMessages[3]Message = Did he say he wanted to offer you something?
Objectives[6]ObjectiveMessages[3]Contact = CHAR_MICHAEL
Objectives[6]ObjectiveMessages[3]Sender = Michael
Objectives[6]ObjectiveMessages[3]Subject = 
Objectives[6]ObjectiveMessages[3]MessageColor = Blue
Objectives[6]ObjectiveMessages[3]PlayFromStart = False
Objectives[6]ObjectiveMessages[3]Delay = True
Objectives[6]ObjectiveMessages[3]DelayTime = 9
Objectives[6]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[6]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[6]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[6]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[6]ObjectiveMessages[3]TypeSubtitle = False
Objectives[6]ObjectiveMessages[3]TypeTextMesage = True
Objectives[6]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[6]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[6]ObjectiveMessages[4]positionX = 30.65834
Objectives[6]ObjectiveMessages[4]positionY = 562.842
Objectives[6]ObjectiveMessages[4]positionZ = 177.84
Objectives[6]ObjectiveMessages[4]Message = Yeah, right before you called.
Objectives[6]ObjectiveMessages[4]Contact = CHAR_FRANKLIN
Objectives[6]ObjectiveMessages[4]Sender = Franklin
Objectives[6]ObjectiveMessages[4]Subject = 
Objectives[6]ObjectiveMessages[4]MessageColor = Green
Objectives[6]ObjectiveMessages[4]PlayFromStart = False
Objectives[6]ObjectiveMessages[4]Delay = True
Objectives[6]ObjectiveMessages[4]DelayTime = 11
Objectives[6]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[6]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[6]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[6]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[6]ObjectiveMessages[4]TypeSubtitle = False
Objectives[6]ObjectiveMessages[4]TypeTextMesage = True
Objectives[6]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[6]ObjectiveMessages[4]PhoneMessageDisplayTime = 15
Objectives[6]ObjectiveMessages[5]positionX = 32.85741
Objectives[6]ObjectiveMessages[5]positionY = 563.9471
Objectives[6]ObjectiveMessages[5]positionZ = 178.0785
Objectives[6]ObjectiveMessages[5]Message = He tried to do the same to me, then he sent people to my house.
Objectives[6]ObjectiveMessages[5]Contact = CHAR_MICHAEL
Objectives[6]ObjectiveMessages[5]Sender = Michael
Objectives[6]ObjectiveMessages[5]Subject = 
Objectives[6]ObjectiveMessages[5]MessageColor = Blue
Objectives[6]ObjectiveMessages[5]PlayFromStart = False
Objectives[6]ObjectiveMessages[5]Delay = True
Objectives[6]ObjectiveMessages[5]DelayTime = 14
Objectives[6]ObjectiveMessages[5]PlayDIstanceFrom = False
Objectives[6]ObjectiveMessages[5]PlayDIstanceFromPlayer = False
Objectives[6]ObjectiveMessages[5]PlayDIstanceTo = False
Objectives[6]ObjectiveMessages[5]DIstanceFromTo = 50
Objectives[6]ObjectiveMessages[5]TypeSubtitle = False
Objectives[6]ObjectiveMessages[5]TypeTextMesage = True
Objectives[6]ObjectiveMessages[5]TypePhoneMesage = False
Objectives[6]ObjectiveMessages[5]PhoneMessageDisplayTime = 15
Objectives[6]ObjectiveMessages[6]positionX = 35.03898
Objectives[6]ObjectiveMessages[6]positionY = 565.1467
Objectives[6]ObjectiveMessages[6]positionZ = 178.3025
Objectives[6]ObjectiveMessages[6]Message = And these weren't normal people either, they were...
Objectives[6]ObjectiveMessages[6]Contact = CHAR_MICHAEL
Objectives[6]ObjectiveMessages[6]Sender = Michael
Objectives[6]ObjectiveMessages[6]Subject = 
Objectives[6]ObjectiveMessages[6]MessageColor = Blue
Objectives[6]ObjectiveMessages[6]PlayFromStart = False
Objectives[6]ObjectiveMessages[6]Delay = True
Objectives[6]ObjectiveMessages[6]DelayTime = 19
Objectives[6]ObjectiveMessages[6]PlayDIstanceFrom = False
Objectives[6]ObjectiveMessages[6]PlayDIstanceFromPlayer = False
Objectives[6]ObjectiveMessages[6]PlayDIstanceTo = False
Objectives[6]ObjectiveMessages[6]DIstanceFromTo = 50
Objectives[6]ObjectiveMessages[6]TypeSubtitle = False
Objectives[6]ObjectiveMessages[6]TypeTextMesage = True
Objectives[6]ObjectiveMessages[6]TypePhoneMesage = False
Objectives[6]ObjectiveMessages[6]PhoneMessageDisplayTime = 15
Objectives[6]ObjectiveMessages[7]positionX = 37.11731
Objectives[6]ObjectiveMessages[7]positionY = 565.9332
Objectives[6]ObjectiveMessages[7]positionZ = 178.4916
Objectives[6]ObjectiveMessages[7]Message = You wouldn't believe me if I told you. I'll let Lester explain when we meet him.
Objectives[6]ObjectiveMessages[7]Contact = CHAR_MICHAEL
Objectives[6]ObjectiveMessages[7]Sender = Michael
Objectives[6]ObjectiveMessages[7]Subject = 
Objectives[6]ObjectiveMessages[7]MessageColor = Blue
Objectives[6]ObjectiveMessages[7]PlayFromStart = False
Objectives[6]ObjectiveMessages[7]Delay = True
Objectives[6]ObjectiveMessages[7]DelayTime = 22
Objectives[6]ObjectiveMessages[7]PlayDIstanceFrom = False
Objectives[6]ObjectiveMessages[7]PlayDIstanceFromPlayer = False
Objectives[6]ObjectiveMessages[7]PlayDIstanceTo = False
Objectives[6]ObjectiveMessages[7]DIstanceFromTo = 50
Objectives[6]ObjectiveMessages[7]TypeSubtitle = False
Objectives[6]ObjectiveMessages[7]TypeTextMesage = True
Objectives[6]ObjectiveMessages[7]TypePhoneMesage = False
Objectives[6]ObjectiveMessages[7]PhoneMessageDisplayTime = 15

Objectives[7]Type = Mission_Settings_Objective
Objectives[7]positionX = 2041.166
Objectives[7]positionY = 2915.486
Objectives[7]positionZ = 47.92849
Objectives[7]MissionSettings_TimesOfDay = Current
Objectives[7]MissionSettings_Weather = Current
Objectives[7]MissionSettings_WantedLevel = Current
Objectives[7]MissionSettings_SetWantedLevelNow = Current
Objectives[7]MissionSettings_StartNightvision = False
Objectives[7]MissionSettings_StopNightvision = False
Objectives[7]MissionSettings_StartSeethrough = False
Objectives[7]MissionSettings_StopSeethrough = False
Objectives[7]MissionSettings_StartMusic = True
Objectives[7]MissionSettings_StopMusic = False
Objectives[7]MissionSettings_Music = ARM3_RESTART_5
Objectives[7]mission_ActorsCount = 0
Objectives[7]mission_Vehicles = 0
Objectives[7]Mission_Needed_Vehicles = 0
Objectives[7]mission_PropsCount = 0
Objectives[7]mission_Pickup_Props_Count = 0
Objectives[7]ObjectiveMessages = 1
Objectives[7]ObjectiveMessages[0]positionX = 2046.008
Objectives[7]ObjectiveMessages[0]positionY = 2933.769
Objectives[7]ObjectiveMessages[0]positionZ = 46.55079
Objectives[7]ObjectiveMessages[0]Message = Shit! We got company! Get in your car and follow me!
Objectives[7]ObjectiveMessages[0]Contact = CHAR_MICHAEL
Objectives[7]ObjectiveMessages[0]Sender = Michael
Objectives[7]ObjectiveMessages[0]Subject = 
Objectives[7]ObjectiveMessages[0]MessageColor = Blue
Objectives[7]ObjectiveMessages[0]PlayFromStart = True
Objectives[7]ObjectiveMessages[0]Delay = False
Objectives[7]ObjectiveMessages[0]DelayTime = 0
Objectives[7]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[7]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[7]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[7]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[7]ObjectiveMessages[0]TypeSubtitle = False
Objectives[7]ObjectiveMessages[0]TypeTextMesage = True
Objectives[7]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[7]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[8]Type = Random_Spawn_Objective
Objectives[8]positionX = 280.0438
Objectives[8]positionY = 739.8692
Objectives[8]positionZ = 182.7848
Objectives[8]Random_Actors_Actor_Model_Name = mp_m_avongoon
Objectives[8]Random_Actors_Vehicle_Model_Name = dubsta3
Objectives[8]Random_Actors_Vehicle_Primary_Color = MetallicBlack
Objectives[8]Random_Actors_Vehicle_Secondary_Color = MetallicPurple
Objectives[8]Random_Actors_Weapon_Model_Name = SNSPistolMk2
Objectives[8]Random_Actors_Passenger = False
Objectives[8]Random_Actors_Fill_With_Occupants = False
Objectives[8]Random_Actors_Max_Count = 2
Objectives[8]Random_Actors_Max_ReSpawn = 20
Objectives[8]Random_Actors_Spawn_End = False
Objectives[8]Random_Actors_Spawn_Actors_Only = False
Objectives[8]Random_Actors_Spawn_Actors_In_Vehicle_Land = True
Objectives[8]Random_Actors_Spawn_Actors_In_Vehicle_Water = False
Objectives[8]Random_Actors_Spawn_Actors_In_Vehicle_Heli = False
Objectives[8]Random_Actors_Spawn_Actors_In_Vehicle_Plane = False
Objectives[8]mission_ActorsCount = 0
Objectives[8]mission_Vehicles = 0
Objectives[8]Mission_Needed_Vehicles = 0
Objectives[8]mission_PropsCount = 0
Objectives[8]mission_Pickup_Props_Count = 0
Objectives[8]ObjectiveMessages = 0

Objectives[9]Type = Set_Player_Actor_Objective
Objectives[9]Text = 
Objectives[9]positionX = 10.72094
Objectives[9]positionY = 560.1473
Objectives[9]positionZ = 175.6755
Objectives[9]SetPlayerActor_Use_Player = False
Objectives[9]SetPlayerActor_Player_Controllable = True
Objectives[9]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[9]SetPlayerActor_Use_Actor = True
Objectives[9]SetPlayerActor_RelationshipGroup_Change = False
Objectives[9]SetPlayerActor_RelationshipGroup = Neutral
Objectives[9]SetPlayerActor_Invincible_Change = False
Objectives[9]SetPlayerActor_Invincible = False
Objectives[9]SetPlayerActor_NewTask = True
Objectives[9]Int_Task = 99
Objectives[9]Task_Repeat = False
Objectives[9]Task_Timeout = False
Objectives[9]Task_Guard_Range = 10
Objectives[9]Task_Stay_In_Range = True
Objectives[9]Task_Wander_Range = 10
Objectives[9]Task_Scenario = NONE
Objectives[9]Task_TalkingAnimation = mic_chatter
Objectives[9]Task_Time = 1
Objectives[9]TaskListCount = 4
Objectives[9]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[9]Task_List[0]positionX = -253.4178
Objectives[9]Task_List[0]positionY = 460.1376
Objectives[9]Task_List[0]positionZ = 129.2134
Objectives[9]Task_List[0]Block = True
Objectives[9]Task_List[1]Type = EnterVehicle
Objectives[9]Task_List[1]PositionX = -350.8919
Objectives[9]Task_List[1]PositionY = 477.0063
Objectives[9]Task_List[1]PositionZ = 112.3355
Objectives[9]Task_List[1]Speed = 4
Objectives[9]Task_List[1]SeatIndex = -1
Objectives[9]Task_List[1]TaskIndex = 1
Objectives[9]Task_List[1]Warp = False
Objectives[9]Task_List[2]Type = Drive
Objectives[9]Task_List[2]PositionX = 1133.009
Objectives[9]Task_List[2]PositionY = 386.0941
Objectives[9]Task_List[2]PositionZ = 90.8493
Objectives[9]Task_List[2]Speed = 25
Objectives[9]Task_List[2]StopBeforeVehicles = False
Objectives[9]Task_List[2]StopBeforeActors = False
Objectives[9]Task_List[2]AvoidVehicles = True
Objectives[9]Task_List[2]AvoidEmptyVehicles = True
Objectives[9]Task_List[2]AvoidActors = False
Objectives[9]Task_List[2]AvoidObjects = True
Objectives[9]Task_List[2]StopAtLights = False
Objectives[9]Task_List[2]UseBlinkers = True
Objectives[9]Task_List[2]AllowGoingWrongWay = False
Objectives[9]Task_List[2]Reverse = False
Objectives[9]Task_List[2]TakeShortestPath = False
Objectives[9]Task_List[2]IgnoreRoads = False
Objectives[9]Task_List[2]IgnoreAllPathing = False
Objectives[9]Task_List[2]AvoidHighWays = False
Objectives[9]Task_List[3]Type = Drive
Objectives[9]Task_List[3]PositionX = 2055.192
Objectives[9]Task_List[3]PositionY = 2939.088
Objectives[9]Task_List[3]PositionZ = 46.85622
Objectives[9]Task_List[3]Speed = 50
Objectives[9]Task_List[3]StopBeforeVehicles = True
Objectives[9]Task_List[3]StopBeforeActors = True
Objectives[9]Task_List[3]AvoidVehicles = True
Objectives[9]Task_List[3]AvoidEmptyVehicles = False
Objectives[9]Task_List[3]AvoidActors = False
Objectives[9]Task_List[3]AvoidObjects = True
Objectives[9]Task_List[3]StopAtLights = True
Objectives[9]Task_List[3]UseBlinkers = True
Objectives[9]Task_List[3]AllowGoingWrongWay = False
Objectives[9]Task_List[3]Reverse = False
Objectives[9]Task_List[3]TakeShortestPath = False
Objectives[9]Task_List[3]IgnoreRoads = False
Objectives[9]Task_List[3]IgnoreAllPathing = False
Objectives[9]Task_List[3]AvoidHighWays = False
Objectives[9]mission_ActorsCount = 0
Objectives[9]mission_Vehicles = 0
Objectives[9]Mission_Needed_Vehicles = 0
Objectives[9]mission_PropsCount = 0
Objectives[9]mission_Pickup_Props_Count = 0
Objectives[9]ObjectiveMessages = 0

Objectives[10]Type = Follow_Actor
Objectives[10]Text = Follow ~b~Michael. ~w~Defend yourself from the ~r~Cliffford Mercenaries.
Objectives[10]Failed_Text = 
Objectives[10]Follow_Actor_Trigger_Distance = 25
Objectives[10]positionX = 2055.407
Objectives[10]positionY = 2939.201
Objectives[10]positionZ = 46.35394
Objectives[10]Follow_Actor_Wait_For_Player = False
Objectives[10]Follow_Actor_Wait_For_Player_Drive_Speed = 25
Objectives[10]Follow_Actor_Min_Distance = 10
Objectives[10]Follow_Actor_Use_SpookOMeter = False
Objectives[10]Follow_Actor_Min_Distance_Warning_Text = 
Objectives[10]Follow_Actor_Min_Distance_Failed_Text = 
Objectives[10]Follow_Actor_Use_Max_Distance = True
Objectives[10]Follow_Actor_Max_Distance_Warning_Text = Keep up with Michael.
Objectives[10]Follow_Actor_Use_Max_Failed_Distance = True
Objectives[10]Follow_Actor_Max_Distance_Failed_Text = You lost Michael.
Objectives[10]Follow_Actor_Max_Distance = 500
Objectives[10]Follow_Actor_Max_Warning_Distance = 100
Objectives[10]mission_ActorsCount = 0
Objectives[10]mission_Vehicles = 0
Objectives[10]Mission_Needed_Vehicles = 0
Objectives[10]mission_PropsCount = 0
Objectives[10]mission_Pickup_Props_Count = 0
Objectives[10]ObjectiveMessages = 0

Objectives[11]Type = Random_Spawn_Objective
Objectives[11]positionX = 2056.566
Objectives[11]positionY = 2931.203
Objectives[11]positionZ = 46.485
Objectives[11]Random_Actors_Actor_Model_Name = g_m_y_strpunk_02
Objectives[11]Random_Actors_Vehicle_Model_Name = blista
Objectives[11]Random_Actors_Vehicle_Primary_Color = PureWhite
Objectives[11]Random_Actors_Vehicle_Secondary_Color = PureWhite
Objectives[11]Random_Actors_Weapon_Model_Name = Pistol
Objectives[11]Random_Actors_Passenger = True
Objectives[11]Random_Actors_Fill_With_Occupants = True
Objectives[11]Random_Actors_Max_Count = 3
Objectives[11]Random_Actors_Max_ReSpawn = 3
Objectives[11]Random_Actors_Spawn_End = True
Objectives[11]Random_Actors_Spawn_Actors_Only = False
Objectives[11]Random_Actors_Spawn_Actors_In_Vehicle_Land = False
Objectives[11]Random_Actors_Spawn_Actors_In_Vehicle_Water = False
Objectives[11]Random_Actors_Spawn_Actors_In_Vehicle_Heli = False
Objectives[11]Random_Actors_Spawn_Actors_In_Vehicle_Plane = False
Objectives[11]mission_ActorsCount = 0
Objectives[11]mission_Vehicles = 0
Objectives[11]Mission_Needed_Vehicles = 0
Objectives[11]mission_PropsCount = 0
Objectives[11]mission_Pickup_Props_Count = 0
Objectives[11]ObjectiveMessages = 0

Objectives[12]Text = 
Objectives[12]Type = Timeout_Objective
Objectives[12]positionX = 2035.704
Objectives[12]positionY = 2906.379
Objectives[12]positionZ = 47.42122
Objectives[12]Timeout_Min = 0
Objectives[12]Timeout_Sec = 10
Objectives[12]mission_ActorsCount = 0
Objectives[12]mission_Vehicles = 0
Objectives[12]Mission_Needed_Vehicles = 0
Objectives[12]mission_PropsCount = 0
Objectives[12]mission_Pickup_Props_Count = 0
Objectives[12]ObjectiveMessages = 2
Objectives[12]ObjectiveMessages[0]positionX = 2036.029
Objectives[12]ObjectiveMessages[0]positionY = 2900.458
Objectives[12]ObjectiveMessages[0]positionZ = 47.36848
Objectives[12]ObjectiveMessages[0]Message = We lost them.
Objectives[12]ObjectiveMessages[0]Contact = CHAR_MICHAEL
Objectives[12]ObjectiveMessages[0]Sender = Michael
Objectives[12]ObjectiveMessages[0]Subject = 
Objectives[12]ObjectiveMessages[0]MessageColor = Blue
Objectives[12]ObjectiveMessages[0]PlayFromStart = True
Objectives[12]ObjectiveMessages[0]Delay = False
Objectives[12]ObjectiveMessages[0]DelayTime = 0
Objectives[12]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[12]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[12]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[12]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[12]ObjectiveMessages[0]TypeSubtitle = False
Objectives[12]ObjectiveMessages[0]TypeTextMesage = True
Objectives[12]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[12]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[12]ObjectiveMessages[1]positionX = 2037.93
Objectives[12]ObjectiveMessages[1]positionY = 2897.713
Objectives[12]ObjectiveMessages[1]positionZ = 47.2484
Objectives[12]ObjectiveMessages[1]Message = Follow me, I gotta show you something.
Objectives[12]ObjectiveMessages[1]Contact = CHAR_MICHAEL
Objectives[12]ObjectiveMessages[1]Sender = Michael
Objectives[12]ObjectiveMessages[1]Subject = 
Objectives[12]ObjectiveMessages[1]MessageColor = Blue
Objectives[12]ObjectiveMessages[1]PlayFromStart = False
Objectives[12]ObjectiveMessages[1]Delay = True
Objectives[12]ObjectiveMessages[1]DelayTime = 5
Objectives[12]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[12]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[12]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[12]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[12]ObjectiveMessages[1]TypeSubtitle = False
Objectives[12]ObjectiveMessages[1]TypeTextMesage = True
Objectives[12]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[12]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[13]Type = Set_Player_Actor_Objective
Objectives[13]Text = 
Objectives[13]positionX = 2055.498
Objectives[13]positionY = 2921.389
Objectives[13]positionZ = 47.78451
Objectives[13]SetPlayerActor_Use_Player = False
Objectives[13]SetPlayerActor_Player_Controllable = True
Objectives[13]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[13]SetPlayerActor_Use_Actor = True
Objectives[13]SetPlayerActor_RelationshipGroup_Change = False
Objectives[13]SetPlayerActor_RelationshipGroup = Neutral
Objectives[13]SetPlayerActor_Invincible_Change = False
Objectives[13]SetPlayerActor_Invincible = False
Objectives[13]SetPlayerActor_NewTask = True
Objectives[13]Int_Task = 99
Objectives[13]Task_Repeat = False
Objectives[13]Task_Timeout = True
Objectives[13]Task_Guard_Range = 10
Objectives[13]Task_Stay_In_Range = True
Objectives[13]Task_Wander_Range = 10
Objectives[13]Task_Scenario = NONE
Objectives[13]Task_TalkingAnimation = mic_chatter
Objectives[13]Task_Time = 1
Objectives[13]TaskListCount = 1
Objectives[13]Task_List[0]Type = WalkTo
Objectives[13]Task_List[0]DestinationX = 2053.428
Objectives[13]Task_List[0]DestinationY = 2947.46
Objectives[13]Task_List[0]DestinationZ = 47.23967
Objectives[13]Task_List[0]Rotation = 0
Objectives[13]Task_List[0]Speed = 1
Objectives[13]Task_List[0]GoStraitToCoord = False
Objectives[13]mission_ActorsCount = 0
Objectives[13]mission_Vehicles = 0
Objectives[13]Mission_Needed_Vehicles = 0
Objectives[13]mission_PropsCount = 0
Objectives[13]mission_Pickup_Props_Count = 0
Objectives[13]ObjectiveMessages = 0

Objectives[14]Type = Teleport_Objective
Objectives[14]Text = 
Objectives[14]positionX = 2155.63
Objectives[14]positionY = 2920.972
Objectives[14]positionZ = -62.90184
Objectives[14]ObjectiveRotation = -630
Objectives[14]mission_ActorsCount = 0
Objectives[14]mission_Vehicles = 0
Objectives[14]Mission_Needed_Vehicles = 0
Objectives[14]mission_PropsCount = 0
Objectives[14]mission_Pickup_Props_Count = 0
Objectives[14]ObjectiveMessages = 0

Objectives[15]Type = Set_Player_Actor_Objective
Objectives[15]Text = 
Objectives[15]positionX = 2152.698
Objectives[15]positionY = 2918.859
Objectives[15]positionZ = -62.90191
Objectives[15]SetPlayerActor_Use_Player = False
Objectives[15]SetPlayerActor_Player_Controllable = True
Objectives[15]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[15]SetPlayerActor_Use_Actor = True
Objectives[15]SetPlayerActor_RelationshipGroup_Change = False
Objectives[15]SetPlayerActor_RelationshipGroup = Neutral
Objectives[15]SetPlayerActor_Invincible_Change = False
Objectives[15]SetPlayerActor_Invincible = False
Objectives[15]SetPlayerActor_NewTask = True
Objectives[15]Int_Task = 99
Objectives[15]Task_Repeat = False
Objectives[15]Task_Timeout = False
Objectives[15]Task_Guard_Range = 10
Objectives[15]Task_Stay_In_Range = True
Objectives[15]Task_Wander_Range = 10
Objectives[15]Task_Scenario = NONE
Objectives[15]Task_TalkingAnimation = mic_chatter
Objectives[15]Task_Time = 1
Objectives[15]TaskListCount = 5
Objectives[15]Task_List[0]Type = WalkTo
Objectives[15]Task_List[0]DestinationX = 2133.395
Objectives[15]Task_List[0]DestinationY = 2919.734
Objectives[15]Task_List[0]DestinationZ = -62.29181
Objectives[15]Task_List[0]Rotation = -630
Objectives[15]Task_List[0]Speed = 1
Objectives[15]Task_List[0]GoStraitToCoord = False
Objectives[15]Task_List[1]Type = WalkTo
Objectives[15]Task_List[1]DestinationX = 2078.398
Objectives[15]Task_List[1]DestinationY = 2930.145
Objectives[15]Task_List[1]DestinationZ = -62.40177
Objectives[15]Task_List[1]Rotation = -630
Objectives[15]Task_List[1]Speed = 1
Objectives[15]Task_List[1]GoStraitToCoord = False
Objectives[15]Task_List[2]Type = WalkTo
Objectives[15]Task_List[2]DestinationX = 2045.932
Objectives[15]Task_List[2]DestinationY = 2934.261
Objectives[15]Task_List[2]DestinationZ = -62.40177
Objectives[15]Task_List[2]Rotation = -630
Objectives[15]Task_List[2]Speed = 1
Objectives[15]Task_List[2]GoStraitToCoord = False
Objectives[15]Task_List[3]Type = WalkTo
Objectives[15]Task_List[3]DestinationX = 2038.172
Objectives[15]Task_List[3]DestinationY = 2951.074
Objectives[15]Task_List[3]DestinationZ = -62.40217
Objectives[15]Task_List[3]Rotation = -630
Objectives[15]Task_List[3]Speed = 1
Objectives[15]Task_List[3]GoStraitToCoord = False
Objectives[15]Task_List[4]Type = WalkTo
Objectives[15]Task_List[4]DestinationX = 2064.233
Objectives[15]Task_List[4]DestinationY = 2988.274
Objectives[15]Task_List[4]DestinationZ = -63.00191
Objectives[15]Task_List[4]Rotation = -630
Objectives[15]Task_List[4]Speed = 1
Objectives[15]Task_List[4]GoStraitToCoord = False
Objectives[15]mission_ActorsCount = 0
Objectives[15]mission_Vehicles = 0
Objectives[15]Mission_Needed_Vehicles = 0
Objectives[15]mission_PropsCount = 0
Objectives[15]mission_Pickup_Props_Count = 0
Objectives[15]ObjectiveMessages = 0

Objectives[16]Type = Follow_Actor
Objectives[16]Text = Follow ~b~Michael.
Objectives[16]Failed_Text = 
Objectives[16]Follow_Actor_Trigger_Distance = 5
Objectives[16]positionX = 2064.323
Objectives[16]positionY = 2988.254
Objectives[16]positionZ = -63.50191
Objectives[16]Follow_Actor_Wait_For_Player = False
Objectives[16]Follow_Actor_Wait_For_Player_Drive_Speed = 25
Objectives[16]Follow_Actor_Min_Distance = 10
Objectives[16]Follow_Actor_Use_SpookOMeter = False
Objectives[16]Follow_Actor_Min_Distance_Warning_Text = 
Objectives[16]Follow_Actor_Min_Distance_Failed_Text = 
Objectives[16]Follow_Actor_Use_Max_Distance = False
Objectives[16]Follow_Actor_Max_Distance_Warning_Text = 
Objectives[16]Follow_Actor_Use_Max_Failed_Distance = False
Objectives[16]Follow_Actor_Max_Distance_Failed_Text = 
Objectives[16]Follow_Actor_Max_Distance = 37.5
Objectives[16]Follow_Actor_Max_Warning_Distance = 25
Objectives[16]mission_ActorsCount = 0
Objectives[16]mission_Vehicles = 0
Objectives[16]Mission_Needed_Vehicles = 0
Objectives[16]mission_PropsCount = 0
Objectives[16]mission_Pickup_Props_Count = 0
Objectives[16]ObjectiveMessages = 8
Objectives[16]ObjectiveMessages[0]positionX = 2150.091
Objectives[16]ObjectiveMessages[0]positionY = 2919.86
Objectives[16]ObjectiveMessages[0]positionZ = -62.90191
Objectives[16]ObjectiveMessages[0]Message = What's this place supposed to be?
Objectives[16]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[16]ObjectiveMessages[0]Sender = 
Objectives[16]ObjectiveMessages[0]Subject = 
Objectives[16]ObjectiveMessages[0]MessageColor = White
Objectives[16]ObjectiveMessages[0]PlayFromStart = True
Objectives[16]ObjectiveMessages[0]Delay = False
Objectives[16]ObjectiveMessages[0]DelayTime = 0
Objectives[16]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[16]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[16]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[16]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[16]ObjectiveMessages[0]TypeSubtitle = True
Objectives[16]ObjectiveMessages[0]TypeTextMesage = False
Objectives[16]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[16]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[16]ObjectiveMessages[1]positionX = 2147.203
Objectives[16]ObjectiveMessages[1]positionY = 2920.319
Objectives[16]ObjectiveMessages[1]positionZ = -62.90191
Objectives[16]ObjectiveMessages[1]Message = An underground facility run by the government.
Objectives[16]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[16]ObjectiveMessages[1]Sender = 
Objectives[16]ObjectiveMessages[1]Subject = 
Objectives[16]ObjectiveMessages[1]MessageColor = White
Objectives[16]ObjectiveMessages[1]PlayFromStart = False
Objectives[16]ObjectiveMessages[1]Delay = True
Objectives[16]ObjectiveMessages[1]DelayTime = 2
Objectives[16]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[16]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[16]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[16]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[16]ObjectiveMessages[1]TypeSubtitle = True
Objectives[16]ObjectiveMessages[1]TypeTextMesage = False
Objectives[16]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[16]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[16]ObjectiveMessages[2]positionX = 2144.517
Objectives[16]ObjectiveMessages[2]positionY = 2920.746
Objectives[16]ObjectiveMessages[2]positionZ = -62.90191
Objectives[16]ObjectiveMessages[2]Message = The government?
Objectives[16]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[16]ObjectiveMessages[2]Sender = 
Objectives[16]ObjectiveMessages[2]Subject = 
Objectives[16]ObjectiveMessages[2]MessageColor = White
Objectives[16]ObjectiveMessages[2]PlayFromStart = False
Objectives[16]ObjectiveMessages[2]Delay = True
Objectives[16]ObjectiveMessages[2]DelayTime = 5
Objectives[16]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[16]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[16]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[16]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[16]ObjectiveMessages[2]TypeSubtitle = True
Objectives[16]ObjectiveMessages[2]TypeTextMesage = False
Objectives[16]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[16]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[16]ObjectiveMessages[3]positionX = 2141.951
Objectives[16]ObjectiveMessages[3]positionY = 2921.072
Objectives[16]ObjectiveMessages[3]positionZ = -62.90191
Objectives[16]ObjectiveMessages[3]Message = Yeah, run by the IAA.
Objectives[16]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[16]ObjectiveMessages[3]Sender = 
Objectives[16]ObjectiveMessages[3]Subject = 
Objectives[16]ObjectiveMessages[3]MessageColor = White
Objectives[16]ObjectiveMessages[3]PlayFromStart = False
Objectives[16]ObjectiveMessages[3]Delay = True
Objectives[16]ObjectiveMessages[3]DelayTime = 7
Objectives[16]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[16]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[16]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[16]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[16]ObjectiveMessages[3]TypeSubtitle = True
Objectives[16]ObjectiveMessages[3]TypeTextMesage = False
Objectives[16]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[16]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[16]ObjectiveMessages[4]positionX = 2137.114
Objectives[16]ObjectiveMessages[4]positionY = 2922.223
Objectives[16]ObjectiveMessages[4]positionZ = -62.90191
Objectives[16]ObjectiveMessages[4]Message = The IAA?
Objectives[16]ObjectiveMessages[4]Contact = CHAR_DEFAULT
Objectives[16]ObjectiveMessages[4]Sender = 
Objectives[16]ObjectiveMessages[4]Subject = 
Objectives[16]ObjectiveMessages[4]MessageColor = White
Objectives[16]ObjectiveMessages[4]PlayFromStart = False
Objectives[16]ObjectiveMessages[4]Delay = True
Objectives[16]ObjectiveMessages[4]DelayTime = 10
Objectives[16]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[16]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[16]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[16]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[16]ObjectiveMessages[4]TypeSubtitle = True
Objectives[16]ObjectiveMessages[4]TypeTextMesage = False
Objectives[16]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[16]ObjectiveMessages[4]PhoneMessageDisplayTime = 15
Objectives[16]ObjectiveMessages[5]positionX = 2135.273
Objectives[16]ObjectiveMessages[5]positionY = 2923.701
Objectives[16]ObjectiveMessages[5]positionZ = -62.90191
Objectives[16]ObjectiveMessages[5]Message = Lester and Trevor are already here. They'll get you up to speed.
Objectives[16]ObjectiveMessages[5]Contact = CHAR_DEFAULT
Objectives[16]ObjectiveMessages[5]Sender = 
Objectives[16]ObjectiveMessages[5]Subject = 
Objectives[16]ObjectiveMessages[5]MessageColor = White
Objectives[16]ObjectiveMessages[5]PlayFromStart = False
Objectives[16]ObjectiveMessages[5]Delay = True
Objectives[16]ObjectiveMessages[5]DelayTime = 12
Objectives[16]ObjectiveMessages[5]PlayDIstanceFrom = False
Objectives[16]ObjectiveMessages[5]PlayDIstanceFromPlayer = False
Objectives[16]ObjectiveMessages[5]PlayDIstanceTo = False
Objectives[16]ObjectiveMessages[5]DIstanceFromTo = 50
Objectives[16]ObjectiveMessages[5]TypeSubtitle = True
Objectives[16]ObjectiveMessages[5]TypeTextMesage = False
Objectives[16]ObjectiveMessages[5]TypePhoneMesage = False
Objectives[16]ObjectiveMessages[5]PhoneMessageDisplayTime = 15
Objectives[16]ObjectiveMessages[6]positionX = 2135.505
Objectives[16]ObjectiveMessages[6]positionY = 2925.518
Objectives[16]ObjectiveMessages[6]positionZ = -62.90191
Objectives[16]ObjectiveMessages[6]Message = Okay, but the IAA? Didn't we help the FIB rob them back in 2013?
Objectives[16]ObjectiveMessages[6]Contact = CHAR_DEFAULT
Objectives[16]ObjectiveMessages[6]Sender = 
Objectives[16]ObjectiveMessages[6]Subject = 
Objectives[16]ObjectiveMessages[6]MessageColor = White
Objectives[16]ObjectiveMessages[6]PlayFromStart = False
Objectives[16]ObjectiveMessages[6]Delay = True
Objectives[16]ObjectiveMessages[6]DelayTime = 17
Objectives[16]ObjectiveMessages[6]PlayDIstanceFrom = False
Objectives[16]ObjectiveMessages[6]PlayDIstanceFromPlayer = False
Objectives[16]ObjectiveMessages[6]PlayDIstanceTo = False
Objectives[16]ObjectiveMessages[6]DIstanceFromTo = 50
Objectives[16]ObjectiveMessages[6]TypeSubtitle = True
Objectives[16]ObjectiveMessages[6]TypeTextMesage = False
Objectives[16]ObjectiveMessages[6]TypePhoneMesage = False
Objectives[16]ObjectiveMessages[6]PhoneMessageDisplayTime = 15
Objectives[16]ObjectiveMessages[7]positionX = 2134.443
Objectives[16]ObjectiveMessages[7]positionY = 2925.172
Objectives[16]ObjectiveMessages[7]positionZ = -61.70681
Objectives[16]ObjectiveMessages[7]Message = Keep your voice down! We're working with them to help stop Avon.
Objectives[16]ObjectiveMessages[7]Contact = CHAR_DEFAULT
Objectives[16]ObjectiveMessages[7]Sender = 
Objectives[16]ObjectiveMessages[7]Subject = 
Objectives[16]ObjectiveMessages[7]MessageColor = White
Objectives[16]ObjectiveMessages[7]PlayFromStart = False
Objectives[16]ObjectiveMessages[7]Delay = True
Objectives[16]ObjectiveMessages[7]DelayTime = 23
Objectives[16]ObjectiveMessages[7]PlayDIstanceFrom = False
Objectives[16]ObjectiveMessages[7]PlayDIstanceFromPlayer = False
Objectives[16]ObjectiveMessages[7]PlayDIstanceTo = False
Objectives[16]ObjectiveMessages[7]DIstanceFromTo = 50
Objectives[16]ObjectiveMessages[7]TypeSubtitle = True
Objectives[16]ObjectiveMessages[7]TypeTextMesage = False
Objectives[16]ObjectiveMessages[7]TypePhoneMesage = False
Objectives[16]ObjectiveMessages[7]PhoneMessageDisplayTime = 15

Objectives[17]Text = Enter the ~y~Conference Room.
Objectives[17]Text2 = 
Objectives[17]Text3 = 
Objectives[17]Failed_Text = 
Objectives[17]Type = Checkpoint
Objectives[17]Checkpoint_Type = 45
Objectives[17]Reserved = 1
Objectives[17]ColorR = 255
Objectives[17]ColorG = 255
Objectives[17]ColorB = 255
Objectives[17]ColorA = 0
Objectives[17]IconColorR = 255
Objectives[17]IconColorG = 255
Objectives[17]IconColorB = 255
Objectives[17]IconColorA = 0
Objectives[17]positionX = 2066.278
Objectives[17]positionY = 2991.168
Objectives[17]positionZ = -64.30191
Objectives[17]Heading = 0
Objectives[17]Diameter = 1
Objectives[17]minimum_hight = 1
Objectives[17]maximum_hight = 10
Objectives[17]TriggerDistance = 7.5
Objectives[17]PlaySound = False
Objectives[17]LoseWanted = False
Objectives[17]Stop_Vehicle = False
Objectives[17]DeliverVehicleOnly = False
Objectives[17]DeliverTrailor = False
Objectives[17]DeliverTowTruck = False
Objectives[17]DeliverVehicleCargobob = False
Objectives[17]DeliverPropCargobob = False
Objectives[17]mission_ActorsCount = 0
Objectives[17]mission_Vehicles = 0
Objectives[17]Mission_Needed_Vehicles = 0
Objectives[17]mission_PropsCount = 0
Objectives[17]mission_Pickup_Props_Count = 0
Objectives[17]ObjectiveMessages = 0

Objectives[18]Type = Mission_Settings_Objective
Objectives[18]positionX = 2059.266
Objectives[18]positionY = 2982.519
Objectives[18]positionZ = -62.90177
Objectives[18]MissionSettings_TimesOfDay = Current
Objectives[18]MissionSettings_Weather = Current
Objectives[18]MissionSettings_WantedLevel = Current
Objectives[18]MissionSettings_SetWantedLevelNow = Current
Objectives[18]MissionSettings_StartNightvision = False
Objectives[18]MissionSettings_StopNightvision = False
Objectives[18]MissionSettings_StartSeethrough = False
Objectives[18]MissionSettings_StopSeethrough = False
Objectives[18]MissionSettings_StartMusic = True
Objectives[18]MissionSettings_StopMusic = False
Objectives[18]MissionSettings_Music = ARM3_RESTART_1
Objectives[18]mission_ActorsCount = 0
Objectives[18]mission_Vehicles = 0
Objectives[18]Mission_Needed_Vehicles = 0
Objectives[18]mission_PropsCount = 0
Objectives[18]mission_Pickup_Props_Count = 0
Objectives[18]ObjectiveMessages = 0

Objectives[19]Type = Set_Player_Actor_Objective
Objectives[19]Text = 
Objectives[19]positionX = 2072.842
Objectives[19]positionY = 2992.397
Objectives[19]positionZ = -64.50176
Objectives[19]SetPlayerActor_Use_Player = False
Objectives[19]SetPlayerActor_Player_Controllable = True
Objectives[19]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[19]SetPlayerActor_Use_Actor = True
Objectives[19]SetPlayerActor_RelationshipGroup_Change = False
Objectives[19]SetPlayerActor_RelationshipGroup = Neutral
Objectives[19]SetPlayerActor_Invincible_Change = False
Objectives[19]SetPlayerActor_Invincible = False
Objectives[19]SetPlayerActor_NewTask = True
Objectives[19]Int_Task = 99
Objectives[19]Task_Repeat = False
Objectives[19]Task_Timeout = False
Objectives[19]Task_Guard_Range = 10
Objectives[19]Task_Stay_In_Range = True
Objectives[19]Task_Wander_Range = 10
Objectives[19]Task_Scenario = NONE
Objectives[19]Task_TalkingAnimation = mic_chatter
Objectives[19]Task_Time = 1
Objectives[19]TaskListCount = 1
Objectives[19]Task_List[0]Type = TalkingTask
Objectives[19]Task_List[0]positionX = 2071.899
Objectives[19]Task_List[0]positionY = 2992.876
Objectives[19]Task_List[0]positionZ = -64.00176
Objectives[19]Task_List[0]time = 3
Objectives[19]mission_ActorsCount = 0
Objectives[19]mission_Vehicles = 0
Objectives[19]Mission_Needed_Vehicles = 0
Objectives[19]mission_PropsCount = 0
Objectives[19]mission_Pickup_Props_Count = 0
Objectives[19]ObjectiveMessages = 0

Objectives[20]Type = Hint_Objective
Objectives[20]Text = Ah, finally! He's here.
Objectives[20]positionX = 2065.571
Objectives[20]positionY = 2992.741
Objectives[20]positionZ = -64.30191
Objectives[20]Hint_Time = 3
Objectives[20]Hint_FOV = 20
Objectives[20]Hint_Use_Position = False
Objectives[20]Hint_Use_Player = False
Objectives[20]Hint_Use_Actor = True
Objectives[20]Hint_Use_Vehicle = False
Objectives[20]mission_ActorsCount = 1
Objectives[20]mission_Actors[0]Survive_Number = 0
Objectives[20]mission_Actors[0]Failed_Text = 
Objectives[20]mission_Actors[0]Remove_After = 0
Objectives[20]mission_Actors[0]positionX = 2058.723
Objectives[20]mission_Actors[0]positionY = 2984.455
Objectives[20]mission_Actors[0]positionZ = -61.90177
Objectives[20]mission_Actors[0]Heading = 325
Objectives[20]mission_Actors[0]String_Name = ig_mp_agent14
Objectives[20]mission_Actors[0]Relationship_Group = Friend
Objectives[20]mission_Actors[0]AddBlip = False
Objectives[20]mission_Actors[0]ShowCone = False
Objectives[20]mission_Actors[0]Invincible = True
Objectives[20]mission_Actors[0]SetHealth = 200
Objectives[20]mission_Actors[0]DieFromHeadShot = True
Objectives[20]mission_Actors[0]CanExitVehicle = True
Objectives[20]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[20]mission_Actors[0]AlwaysFight = True
Objectives[20]mission_Actors[0]Seeing_Range = 30
Objectives[20]mission_Actors[0]Hearing_Range = 30
Objectives[20]mission_Actors[0]CombatMovement = Offensive
Objectives[20]mission_Actors[0]weapon = Unarmed
Objectives[20]mission_Actors[0]Variation = Random
Objectives[20]mission_Actors[0]Task = 99
Objectives[20]mission_Actors[0]Task_Guard_Range = 5
Objectives[20]mission_Actors[0]Task_Stay_In_Range = True
Objectives[20]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[20]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[20]mission_Actors[0]Task_Scenario = NONE
Objectives[20]mission_Actors[0]NeededForObjectiveHintCount = 4
Objectives[20]mission_Actors[0]NeededForObjectiveHint[0] = 28
Objectives[20]mission_Actors[0]NeededForObjectiveHint[1] = 30
Objectives[20]mission_Actors[0]NeededForObjectiveHint[2] = 32
Objectives[20]mission_Actors[0]NeededForObjectiveHint[3] = 41
Objectives[20]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 5
Objectives[20]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 26
Objectives[20]mission_Actors[0]NeededForObjectiveSetPlayerActor[1] = 27
Objectives[20]mission_Actors[0]NeededForObjectiveSetPlayerActor[2] = 35
Objectives[20]mission_Actors[0]NeededForObjectiveSetPlayerActor[3] = 38
Objectives[20]mission_Actors[0]NeededForObjectiveSetPlayerActor[4] = 40
Objectives[20]mission_Vehicles = 0
Objectives[20]Mission_Needed_Vehicles = 0
Objectives[20]mission_PropsCount = 0
Objectives[20]mission_Pickup_Props_Count = 0
Objectives[20]ObjectiveMessages = 0

Objectives[21]Type = Set_Player_Actor_Objective
Objectives[21]Text = 
Objectives[21]positionX = 2065.143
Objectives[21]positionY = 2997.379
Objectives[21]positionZ = -64.50176
Objectives[21]SetPlayerActor_Use_Player = False
Objectives[21]SetPlayerActor_Player_Controllable = True
Objectives[21]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[21]SetPlayerActor_Use_Actor = True
Objectives[21]SetPlayerActor_RelationshipGroup_Change = False
Objectives[21]SetPlayerActor_RelationshipGroup = Neutral
Objectives[21]SetPlayerActor_Invincible_Change = False
Objectives[21]SetPlayerActor_Invincible = False
Objectives[21]SetPlayerActor_NewTask = True
Objectives[21]Int_Task = 99
Objectives[21]Task_Repeat = False
Objectives[21]Task_Timeout = False
Objectives[21]Task_Guard_Range = 10
Objectives[21]Task_Stay_In_Range = True
Objectives[21]Task_Wander_Range = 10
Objectives[21]Task_Scenario = NONE
Objectives[21]Task_TalkingAnimation = mic_chatter
Objectives[21]Task_Time = 1
Objectives[21]TaskListCount = 1
Objectives[21]Task_List[0]Type = TalkingTask
Objectives[21]Task_List[0]positionX = 2065.143
Objectives[21]Task_List[0]positionY = 2997.379
Objectives[21]Task_List[0]positionZ = -64.00176
Objectives[21]Task_List[0]time = 4
Objectives[21]mission_ActorsCount = 0
Objectives[21]mission_Vehicles = 0
Objectives[21]Mission_Needed_Vehicles = 0
Objectives[21]mission_PropsCount = 0
Objectives[21]mission_Pickup_Props_Count = 0
Objectives[21]ObjectiveMessages = 0

Objectives[22]Type = Hint_Objective
Objectives[22]Text = Franklin! We've got the whole freak show back together.
Objectives[22]positionX = 2066.143
Objectives[22]positionY = 2989.693
Objectives[22]positionZ = -63.90162
Objectives[22]Hint_Time = 4
Objectives[22]Hint_FOV = 20
Objectives[22]Hint_Use_Position = False
Objectives[22]Hint_Use_Player = False
Objectives[22]Hint_Use_Actor = True
Objectives[22]Hint_Use_Vehicle = False
Objectives[22]mission_ActorsCount = 0
Objectives[22]mission_Vehicles = 0
Objectives[22]Mission_Needed_Vehicles = 0
Objectives[22]mission_PropsCount = 0
Objectives[22]mission_Pickup_Props_Count = 0
Objectives[22]ObjectiveMessages = 0

Objectives[23]Type = Hint_Objective
Objectives[23]Text = 
Objectives[23]positionX = 2068.256
Objectives[23]positionY = 2992.182
Objectives[23]positionZ = -64.50176
Objectives[23]Hint_Time = 10
Objectives[23]Hint_FOV = 20
Objectives[23]Hint_Use_Position = False
Objectives[23]Hint_Use_Player = False
Objectives[23]Hint_Use_Actor = True
Objectives[23]Hint_Use_Vehicle = False
Objectives[23]mission_ActorsCount = 0
Objectives[23]mission_Vehicles = 0
Objectives[23]Mission_Needed_Vehicles = 0
Objectives[23]mission_PropsCount = 0
Objectives[23]mission_Pickup_Props_Count = 0
Objectives[23]ObjectiveMessages = 2
Objectives[23]ObjectiveMessages[0]positionX = 2070.071
Objectives[23]ObjectiveMessages[0]positionY = 2990.383
Objectives[23]ObjectiveMessages[0]positionZ = -64.30192
Objectives[23]ObjectiveMessages[0]Message = You must be Franklin Clinton. Welcome aboard.
Objectives[23]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[23]ObjectiveMessages[0]Sender = 
Objectives[23]ObjectiveMessages[0]Subject = 
Objectives[23]ObjectiveMessages[0]MessageColor = White
Objectives[23]ObjectiveMessages[0]PlayFromStart = True
Objectives[23]ObjectiveMessages[0]Delay = False
Objectives[23]ObjectiveMessages[0]DelayTime = 0
Objectives[23]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[23]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[23]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[23]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[23]ObjectiveMessages[0]TypeSubtitle = True
Objectives[23]ObjectiveMessages[0]TypeTextMesage = False
Objectives[23]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[23]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[23]ObjectiveMessages[1]positionX = 2072.686
Objectives[23]ObjectiveMessages[1]positionY = 2991.22
Objectives[23]ObjectiveMessages[1]positionZ = -64.30191
Objectives[23]ObjectiveMessages[1]Message = Thanks. It's always nice to come across a sister who work for the government.
Objectives[23]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[23]ObjectiveMessages[1]Sender = 
Objectives[23]ObjectiveMessages[1]Subject = 
Objectives[23]ObjectiveMessages[1]MessageColor = White
Objectives[23]ObjectiveMessages[1]PlayFromStart = False
Objectives[23]ObjectiveMessages[1]Delay = True
Objectives[23]ObjectiveMessages[1]DelayTime = 5
Objectives[23]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[23]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[23]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[23]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[23]ObjectiveMessages[1]TypeSubtitle = True
Objectives[23]ObjectiveMessages[1]TypeTextMesage = False
Objectives[23]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[23]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[24]Text = 
Objectives[24]Type = Timeout_Objective
Objectives[24]positionX = 2068.386
Objectives[24]positionY = 2990.179
Objectives[24]positionZ = -64.30191
Objectives[24]Timeout_Min = 0
Objectives[24]Timeout_Sec = 15
Objectives[24]mission_ActorsCount = 0
Objectives[24]mission_Vehicles = 0
Objectives[24]Mission_Needed_Vehicles = 0
Objectives[24]mission_PropsCount = 0
Objectives[24]mission_Pickup_Props_Count = 0
Objectives[24]ObjectiveMessages = 3
Objectives[24]ObjectiveMessages[0]positionX = 2067.671
Objectives[24]ObjectiveMessages[0]positionY = 2988.359
Objectives[24]ObjectiveMessages[0]positionZ = -63.90162
Objectives[24]ObjectiveMessages[0]Message = Yeah. Anyways, you're here to help stop Avon Hertz.
Objectives[24]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[24]ObjectiveMessages[0]Sender = 
Objectives[24]ObjectiveMessages[0]Subject = 
Objectives[24]ObjectiveMessages[0]MessageColor = White
Objectives[24]ObjectiveMessages[0]PlayFromStart = True
Objectives[24]ObjectiveMessages[0]Delay = False
Objectives[24]ObjectiveMessages[0]DelayTime = 0
Objectives[24]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[24]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[24]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[24]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[24]ObjectiveMessages[0]TypeSubtitle = True
Objectives[24]ObjectiveMessages[0]TypeTextMesage = False
Objectives[24]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[24]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[24]ObjectiveMessages[1]positionX = 2069.613
Objectives[24]ObjectiveMessages[1]positionY = 2988.167
Objectives[24]ObjectiveMessages[1]positionZ = -63.90162
Objectives[24]ObjectiveMessages[1]Message = Who is he, you ask? A billionaire, who wants to start a nuclear war.
Objectives[24]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[24]ObjectiveMessages[1]Sender = 
Objectives[24]ObjectiveMessages[1]Subject = 
Objectives[24]ObjectiveMessages[1]MessageColor = White
Objectives[24]ObjectiveMessages[1]PlayFromStart = False
Objectives[24]ObjectiveMessages[1]Delay = True
Objectives[24]ObjectiveMessages[1]DelayTime = 4
Objectives[24]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[24]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[24]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[24]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[24]ObjectiveMessages[1]TypeSubtitle = True
Objectives[24]ObjectiveMessages[1]TypeTextMesage = False
Objectives[24]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[24]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[24]ObjectiveMessages[2]positionX = 2071.978
Objectives[24]ObjectiveMessages[2]positionY = 2988.246
Objectives[24]ObjectiveMessages[2]positionZ = -63.90162
Objectives[24]ObjectiveMessages[2]Message = And he's got an AI supercomputer named Cliffford to help make that happen.
Objectives[24]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[24]ObjectiveMessages[2]Sender = 
Objectives[24]ObjectiveMessages[2]Subject = 
Objectives[24]ObjectiveMessages[2]MessageColor = White
Objectives[24]ObjectiveMessages[2]PlayFromStart = False
Objectives[24]ObjectiveMessages[2]Delay = True
Objectives[24]ObjectiveMessages[2]DelayTime = 9
Objectives[24]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[24]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[24]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[24]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[24]ObjectiveMessages[2]TypeSubtitle = True
Objectives[24]ObjectiveMessages[2]TypeTextMesage = False
Objectives[24]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[24]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[25]Type = Set_Player_Actor_Objective
Objectives[25]Text = You had me at nuclear war. Alright, I'm in.
Objectives[25]positionX = 2072.901
Objectives[25]positionY = 2988.643
Objectives[25]positionZ = -63.90162
Objectives[25]SetPlayerActor_Use_Player = True
Objectives[25]SetPlayerActor_Player_Controllable = True
Objectives[25]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[25]SetPlayerActor_Use_Actor = False
Objectives[25]SetPlayerActor_RelationshipGroup_Change = False
Objectives[25]SetPlayerActor_RelationshipGroup = Neutral
Objectives[25]SetPlayerActor_Invincible_Change = False
Objectives[25]SetPlayerActor_Invincible = False
Objectives[25]SetPlayerActor_NewTask = True
Objectives[25]Int_Task = 5
Objectives[25]Task_Repeat = False
Objectives[25]Task_Timeout = False
Objectives[25]Task_Guard_Range = 10
Objectives[25]Task_Stay_In_Range = True
Objectives[25]Task_Wander_Range = 10
Objectives[25]Task_Scenario = NONE
Objectives[25]Task_TalkingAnimation = mic_chatter
Objectives[25]Task_Time = 5
Objectives[25]mission_ActorsCount = 0
Objectives[25]mission_Vehicles = 0
Objectives[25]Mission_Needed_Vehicles = 0
Objectives[25]mission_PropsCount = 0
Objectives[25]mission_Pickup_Props_Count = 0
Objectives[25]ObjectiveMessages = 0

Objectives[26]Type = Set_Player_Actor_Objective
Objectives[26]Text = 
Objectives[26]positionX = 2063.897
Objectives[26]positionY = 2984.154
Objectives[26]positionZ = -63.30206
Objectives[26]SetPlayerActor_Use_Player = False
Objectives[26]SetPlayerActor_Player_Controllable = True
Objectives[26]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[26]SetPlayerActor_Use_Actor = True
Objectives[26]SetPlayerActor_RelationshipGroup_Change = False
Objectives[26]SetPlayerActor_RelationshipGroup = Neutral
Objectives[26]SetPlayerActor_Invincible_Change = False
Objectives[26]SetPlayerActor_Invincible = False
Objectives[26]SetPlayerActor_NewTask = True
Objectives[26]Int_Task = 99
Objectives[26]Task_Repeat = False
Objectives[26]Task_Timeout = True
Objectives[26]Task_Guard_Range = 10
Objectives[26]Task_Stay_In_Range = True
Objectives[26]Task_Wander_Range = 10
Objectives[26]Task_Scenario = NONE
Objectives[26]Task_TalkingAnimation = mic_chatter
Objectives[26]Task_Time = 1
Objectives[26]TaskListCount = 1
Objectives[26]Task_List[0]Type = WalkTo
Objectives[26]Task_List[0]DestinationX = 2063
Objectives[26]Task_List[0]DestinationY = 2986.032
Objectives[26]Task_List[0]DestinationZ = -62.80206
Objectives[26]Task_List[0]Rotation = -35
Objectives[26]Task_List[0]Speed = 1
Objectives[26]Task_List[0]GoStraitToCoord = False
Objectives[26]mission_ActorsCount = 0
Objectives[26]mission_Vehicles = 0
Objectives[26]Mission_Needed_Vehicles = 0
Objectives[26]mission_PropsCount = 0
Objectives[26]mission_Pickup_Props_Count = 0
Objectives[26]ObjectiveMessages = 0

Objectives[27]Type = Set_Player_Actor_Objective
Objectives[27]Text = 
Objectives[27]positionX = 2060.524
Objectives[27]positionY = 2987.624
Objectives[27]positionZ = -63.30206
Objectives[27]SetPlayerActor_Use_Player = False
Objectives[27]SetPlayerActor_Player_Controllable = True
Objectives[27]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[27]SetPlayerActor_Use_Actor = True
Objectives[27]SetPlayerActor_RelationshipGroup_Change = False
Objectives[27]SetPlayerActor_RelationshipGroup = Neutral
Objectives[27]SetPlayerActor_Invincible_Change = False
Objectives[27]SetPlayerActor_Invincible = False
Objectives[27]SetPlayerActor_NewTask = True
Objectives[27]Int_Task = 99
Objectives[27]Task_Repeat = False
Objectives[27]Task_Timeout = False
Objectives[27]Task_Guard_Range = 10
Objectives[27]Task_Stay_In_Range = True
Objectives[27]Task_Wander_Range = 10
Objectives[27]Task_Scenario = NONE
Objectives[27]Task_TalkingAnimation = mic_chatter
Objectives[27]Task_Time = 2
Objectives[27]TaskListCount = 1
Objectives[27]Task_List[0]Type = TalkingTask
Objectives[27]Task_List[0]positionX = 2064.394
Objectives[27]Task_List[0]positionY = 2994.797
Objectives[27]Task_List[0]positionZ = -63.80192
Objectives[27]Task_List[0]time = 2
Objectives[27]mission_ActorsCount = 0
Objectives[27]mission_Vehicles = 0
Objectives[27]Mission_Needed_Vehicles = 0
Objectives[27]mission_PropsCount = 0
Objectives[27]mission_Pickup_Props_Count = 0
Objectives[27]ObjectiveMessages = 0

Objectives[28]Type = Hint_Objective
Objectives[28]Text = What did I miss?
Objectives[28]positionX = 2065.338
Objectives[28]positionY = 2984.055
Objectives[28]positionZ = -63.30206
Objectives[28]Hint_Time = 3
Objectives[28]Hint_FOV = 20
Objectives[28]Hint_Use_Position = False
Objectives[28]Hint_Use_Player = False
Objectives[28]Hint_Use_Actor = True
Objectives[28]Hint_Use_Vehicle = False
Objectives[28]mission_ActorsCount = 0
Objectives[28]mission_Vehicles = 0
Objectives[28]Mission_Needed_Vehicles = 0
Objectives[28]mission_PropsCount = 0
Objectives[28]mission_Pickup_Props_Count = 0
Objectives[28]ObjectiveMessages = 0

Objectives[29]Type = Hint_Objective
Objectives[29]Text = 
Objectives[29]positionX = 2066.86
Objectives[29]positionY = 2997.134
Objectives[29]positionZ = -64.50176
Objectives[29]Hint_Time = 2
Objectives[29]Hint_FOV = 20
Objectives[29]Hint_Use_Position = False
Objectives[29]Hint_Use_Player = False
Objectives[29]Hint_Use_Actor = True
Objectives[29]Hint_Use_Vehicle = False
Objectives[29]mission_ActorsCount = 0
Objectives[29]mission_Vehicles = 0
Objectives[29]Mission_Needed_Vehicles = 0
Objectives[29]mission_PropsCount = 0
Objectives[29]mission_Pickup_Props_Count = 0
Objectives[29]ObjectiveMessages = 1
Objectives[29]ObjectiveMessages[0]positionX = 2066.033
Objectives[29]ObjectiveMessages[0]positionY = 2996.029
Objectives[29]ObjectiveMessages[0]positionZ = -64.50176
Objectives[29]ObjectiveMessages[0]Message = Quite a lot, 14.
Objectives[29]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[29]ObjectiveMessages[0]Sender = 
Objectives[29]ObjectiveMessages[0]Subject = 
Objectives[29]ObjectiveMessages[0]MessageColor = White
Objectives[29]ObjectiveMessages[0]PlayFromStart = True
Objectives[29]ObjectiveMessages[0]Delay = False
Objectives[29]ObjectiveMessages[0]DelayTime = 0
Objectives[29]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[29]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[29]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[29]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[29]ObjectiveMessages[0]TypeSubtitle = True
Objectives[29]ObjectiveMessages[0]TypeTextMesage = False
Objectives[29]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[29]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[30]Type = Hint_Objective
Objectives[30]Text = 
Objectives[30]positionX = 2057.677
Objectives[30]positionY = 2977.105
Objectives[30]positionZ = -62.90177
Objectives[30]Hint_Time = 3
Objectives[30]Hint_FOV = 20
Objectives[30]Hint_Use_Position = False
Objectives[30]Hint_Use_Player = False
Objectives[30]Hint_Use_Actor = True
Objectives[30]Hint_Use_Vehicle = False
Objectives[30]mission_ActorsCount = 0
Objectives[30]mission_Vehicles = 0
Objectives[30]Mission_Needed_Vehicles = 0
Objectives[30]mission_PropsCount = 0
Objectives[30]mission_Pickup_Props_Count = 0
Objectives[30]ObjectiveMessages = 1
Objectives[30]ObjectiveMessages[0]positionX = 2059.268
Objectives[30]ObjectiveMessages[0]positionY = 2978.937
Objectives[30]ObjectiveMessages[0]positionZ = -62.90177
Objectives[30]ObjectiveMessages[0]Message = I see we've got some new guests.
Objectives[30]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[30]ObjectiveMessages[0]Sender = 
Objectives[30]ObjectiveMessages[0]Subject = 
Objectives[30]ObjectiveMessages[0]MessageColor = White
Objectives[30]ObjectiveMessages[0]PlayFromStart = True
Objectives[30]ObjectiveMessages[0]Delay = False
Objectives[30]ObjectiveMessages[0]DelayTime = 0
Objectives[30]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[30]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[30]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[30]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[30]ObjectiveMessages[0]TypeSubtitle = True
Objectives[30]ObjectiveMessages[0]TypeTextMesage = False
Objectives[30]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[30]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[31]Type = Hint_Objective
Objectives[31]Text = Yup, courtesy of me.
Objectives[31]positionX = 2072.085
Objectives[31]positionY = 2993.152
Objectives[31]positionZ = -64.50176
Objectives[31]Hint_Time = 3
Objectives[31]Hint_FOV = 20
Objectives[31]Hint_Use_Position = False
Objectives[31]Hint_Use_Player = False
Objectives[31]Hint_Use_Actor = True
Objectives[31]Hint_Use_Vehicle = False
Objectives[31]mission_ActorsCount = 0
Objectives[31]mission_Vehicles = 0
Objectives[31]Mission_Needed_Vehicles = 0
Objectives[31]mission_PropsCount = 0
Objectives[31]mission_Pickup_Props_Count = 0
Objectives[31]ObjectiveMessages = 0

Objectives[32]Type = Hint_Objective
Objectives[32]Text = Good, because I've got something planned. Follow me.
Objectives[32]positionX = 2053.139
Objectives[32]positionY = 2976.208
Objectives[32]positionZ = -62.90177
Objectives[32]Hint_Time = 4
Objectives[32]Hint_FOV = 20
Objectives[32]Hint_Use_Position = False
Objectives[32]Hint_Use_Player = False
Objectives[32]Hint_Use_Actor = True
Objectives[32]Hint_Use_Vehicle = False
Objectives[32]mission_ActorsCount = 0
Objectives[32]mission_Vehicles = 0
Objectives[32]Mission_Needed_Vehicles = 0
Objectives[32]mission_PropsCount = 0
Objectives[32]mission_Pickup_Props_Count = 0
Objectives[32]ObjectiveMessages = 0

Objectives[33]Type = Set_Player_Actor_Objective
Objectives[33]Text = 
Objectives[33]positionX = 2058.133
Objectives[33]positionY = 2983.117
Objectives[33]positionZ = -62.90177
Objectives[33]SetPlayerActor_Use_Player = False
Objectives[33]SetPlayerActor_Player_Controllable = True
Objectives[33]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[33]SetPlayerActor_Use_Actor = True
Objectives[33]SetPlayerActor_RelationshipGroup_Change = False
Objectives[33]SetPlayerActor_RelationshipGroup = Companion
Objectives[33]SetPlayerActor_Invincible_Change = False
Objectives[33]SetPlayerActor_Invincible = False
Objectives[33]SetPlayerActor_NewTask = True
Objectives[33]Int_Task = 99
Objectives[33]Task_Repeat = False
Objectives[33]Task_Timeout = False
Objectives[33]Task_Guard_Range = 10
Objectives[33]Task_Stay_In_Range = True
Objectives[33]Task_Wander_Range = 10
Objectives[33]Task_Scenario = NONE
Objectives[33]Task_TalkingAnimation = mic_chatter
Objectives[33]Task_Time = 1
Objectives[33]TaskListCount = 4
Objectives[33]Task_List[0]Type = WalkTo
Objectives[33]Task_List[0]DestinationX = 2050.548
Objectives[33]Task_List[0]DestinationY = 2971.391
Objectives[33]Task_List[0]DestinationZ = -62.40177
Objectives[33]Task_List[0]Rotation = 250.6135
Objectives[33]Task_List[0]Speed = 1
Objectives[33]Task_List[0]GoStraitToCoord = False
Objectives[33]Task_List[1]Type = WalkTo
Objectives[33]Task_List[1]DestinationX = 2040.745
Objectives[33]Task_List[1]DestinationY = 2975.896
Objectives[33]Task_List[1]DestinationZ = -65.00162
Objectives[33]Task_List[1]Rotation = 250.6135
Objectives[33]Task_List[1]Speed = 1
Objectives[33]Task_List[1]GoStraitToCoord = False
Objectives[33]Task_List[2]Type = WalkTo
Objectives[33]Task_List[2]DestinationX = 2046.876
Objectives[33]Task_List[2]DestinationY = 2971.051
Objectives[33]Task_List[2]DestinationZ = -67.80191
Objectives[33]Task_List[2]Rotation = 250.6135
Objectives[33]Task_List[2]Speed = 1
Objectives[33]Task_List[2]GoStraitToCoord = False
Objectives[33]Task_List[3]Type = WalkTo
Objectives[33]Task_List[3]DestinationX = 2061.956
Objectives[33]Task_List[3]DestinationY = 2993.359
Objectives[33]Task_List[3]DestinationZ = -68.20161
Objectives[33]Task_List[3]Rotation = 250.6135
Objectives[33]Task_List[3]Speed = 1
Objectives[33]Task_List[3]GoStraitToCoord = False
Objectives[33]mission_ActorsCount = 0
Objectives[33]mission_Vehicles = 0
Objectives[33]Mission_Needed_Vehicles = 0
Objectives[33]mission_PropsCount = 0
Objectives[33]mission_Pickup_Props_Count = 0
Objectives[33]ObjectiveMessages = 0

Objectives[34]Type = Set_Player_Actor_Objective
Objectives[34]Text = 
Objectives[34]positionX = 2062.497
Objectives[34]positionY = 2982.465
Objectives[34]positionZ = -62.90177
Objectives[34]SetPlayerActor_Use_Player = False
Objectives[34]SetPlayerActor_Player_Controllable = True
Objectives[34]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[34]SetPlayerActor_Use_Actor = True
Objectives[34]SetPlayerActor_RelationshipGroup_Change = False
Objectives[34]SetPlayerActor_RelationshipGroup = Friend
Objectives[34]SetPlayerActor_Invincible_Change = False
Objectives[34]SetPlayerActor_Invincible = False
Objectives[34]SetPlayerActor_NewTask = True
Objectives[34]Int_Task = 99
Objectives[34]Task_Repeat = False
Objectives[34]Task_Timeout = False
Objectives[34]Task_Guard_Range = 10
Objectives[34]Task_Stay_In_Range = True
Objectives[34]Task_Wander_Range = 10
Objectives[34]Task_Scenario = NONE
Objectives[34]Task_TalkingAnimation = mic_chatter
Objectives[34]Task_Time = 1
Objectives[34]TaskListCount = 6
Objectives[34]Task_List[0]Type = WalkTo
Objectives[34]Task_List[0]DestinationX = 2049.964
Objectives[34]Task_List[0]DestinationY = 2970.232
Objectives[34]Task_List[0]DestinationZ = -62.40177
Objectives[34]Task_List[0]Rotation = 250.6135
Objectives[34]Task_List[0]Speed = 1
Objectives[34]Task_List[0]GoStraitToCoord = False
Objectives[34]Task_List[1]Type = WalkTo
Objectives[34]Task_List[1]DestinationX = 2040.458
Objectives[34]Task_List[1]DestinationY = 2976.046
Objectives[34]Task_List[1]DestinationZ = -65.00162
Objectives[34]Task_List[1]Rotation = 250.6135
Objectives[34]Task_List[1]Speed = 1
Objectives[34]Task_List[1]GoStraitToCoord = False
Objectives[34]Task_List[2]Type = WalkTo
Objectives[34]Task_List[2]DestinationX = 2050.449
Objectives[34]Task_List[2]DestinationY = 2968.146
Objectives[34]Task_List[2]DestinationZ = -67.80132
Objectives[34]Task_List[2]Rotation = 250.6135
Objectives[34]Task_List[2]Speed = 1
Objectives[34]Task_List[2]GoStraitToCoord = False
Objectives[34]Task_List[3]Type = WalkTo
Objectives[34]Task_List[3]DestinationX = 2064.386
Objectives[34]Task_List[3]DestinationY = 2987.362
Objectives[34]Task_List[3]DestinationZ = -68.20161
Objectives[34]Task_List[3]Rotation = 250.6135
Objectives[34]Task_List[3]Speed = 1
Objectives[34]Task_List[3]GoStraitToCoord = False
Objectives[34]Task_List[4]Type = WalkTo
Objectives[34]Task_List[4]DestinationX = 2067.686
Objectives[34]Task_List[4]DestinationY = 2986.513
Objectives[34]Task_List[4]DestinationZ = -68.20161
Objectives[34]Task_List[4]Rotation = 250.6135
Objectives[34]Task_List[4]Speed = 1
Objectives[34]Task_List[4]GoStraitToCoord = False
Objectives[34]Task_List[5]Type = AchieveHeading
Objectives[34]Task_List[5]positionX = 2066.973
Objectives[34]Task_List[5]positionY = 2989.94
Objectives[34]Task_List[5]positionZ = -67.40226
Objectives[34]Task_List[5]heading = 10.61346
Objectives[34]mission_ActorsCount = 0
Objectives[34]mission_Vehicles = 0
Objectives[34]Mission_Needed_Vehicles = 0
Objectives[34]mission_PropsCount = 0
Objectives[34]mission_Pickup_Props_Count = 0
Objectives[34]ObjectiveMessages = 0

Objectives[35]Type = Set_Player_Actor_Objective
Objectives[35]Text = 
Objectives[35]positionX = 2052.737
Objectives[35]positionY = 2970.92
Objectives[35]positionZ = -62.90177
Objectives[35]SetPlayerActor_Use_Player = False
Objectives[35]SetPlayerActor_Player_Controllable = True
Objectives[35]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[35]SetPlayerActor_Use_Actor = True
Objectives[35]SetPlayerActor_RelationshipGroup_Change = False
Objectives[35]SetPlayerActor_RelationshipGroup = Neutral
Objectives[35]SetPlayerActor_Invincible_Change = False
Objectives[35]SetPlayerActor_Invincible = False
Objectives[35]SetPlayerActor_NewTask = True
Objectives[35]Int_Task = 99
Objectives[35]Task_Repeat = False
Objectives[35]Task_Timeout = True
Objectives[35]Task_Guard_Range = 10
Objectives[35]Task_Stay_In_Range = True
Objectives[35]Task_Wander_Range = 10
Objectives[35]Task_Scenario = NONE
Objectives[35]Task_TalkingAnimation = mic_chatter
Objectives[35]Task_Time = 1
Objectives[35]TaskListCount = 4
Objectives[35]Task_List[0]Type = WalkTo
Objectives[35]Task_List[0]DestinationX = 2050.927
Objectives[35]Task_List[0]DestinationY = 2970.472
Objectives[35]Task_List[0]DestinationZ = -62.40177
Objectives[35]Task_List[0]Rotation = 75
Objectives[35]Task_List[0]Speed = 1
Objectives[35]Task_List[0]GoStraitToCoord = False
Objectives[35]Task_List[1]Type = WalkTo
Objectives[35]Task_List[1]DestinationX = 2039.769
Objectives[35]Task_List[1]DestinationY = 2974.321
Objectives[35]Task_List[1]DestinationZ = -65.00162
Objectives[35]Task_List[1]Rotation = 75
Objectives[35]Task_List[1]Speed = 1
Objectives[35]Task_List[1]GoStraitToCoord = False
Objectives[35]Task_List[2]Type = WalkTo
Objectives[35]Task_List[2]DestinationX = 2050.051
Objectives[35]Task_List[2]DestinationY = 2968.281
Objectives[35]Task_List[2]DestinationZ = -67.80132
Objectives[35]Task_List[2]Rotation = 75
Objectives[35]Task_List[2]Speed = 1
Objectives[35]Task_List[2]GoStraitToCoord = False
Objectives[35]Task_List[3]Type = WalkTo
Objectives[35]Task_List[3]DestinationX = 2065.046
Objectives[35]Task_List[3]DestinationY = 2989.542
Objectives[35]Task_List[3]DestinationZ = -68.20161
Objectives[35]Task_List[3]Rotation = 75
Objectives[35]Task_List[3]Speed = 1
Objectives[35]Task_List[3]GoStraitToCoord = False
Objectives[35]mission_ActorsCount = 0
Objectives[35]mission_Vehicles = 0
Objectives[35]Mission_Needed_Vehicles = 0
Objectives[35]mission_PropsCount = 0
Objectives[35]mission_Pickup_Props_Count = 0
Objectives[35]ObjectiveMessages = 0

Objectives[36]Text = Enter the ~y~War Room.
Objectives[36]Text2 = 
Objectives[36]Text3 = 
Objectives[36]Failed_Text = 
Objectives[36]Type = Checkpoint
Objectives[36]Checkpoint_Type = 45
Objectives[36]Reserved = 1
Objectives[36]ColorR = 255
Objectives[36]ColorG = 255
Objectives[36]ColorB = 255
Objectives[36]ColorA = 0
Objectives[36]IconColorR = 255
Objectives[36]IconColorG = 255
Objectives[36]IconColorB = 0
Objectives[36]IconColorA = 255
Objectives[36]positionX = 2066.773
Objectives[36]positionY = 2991.592
Objectives[36]positionZ = -67.90226
Objectives[36]Heading = 0
Objectives[36]Diameter = 1
Objectives[36]minimum_hight = 1
Objectives[36]maximum_hight = 10
Objectives[36]TriggerDistance = 7.5
Objectives[36]PlaySound = False
Objectives[36]LoseWanted = False
Objectives[36]Stop_Vehicle = False
Objectives[36]DeliverVehicleOnly = False
Objectives[36]DeliverTrailor = False
Objectives[36]DeliverTowTruck = False
Objectives[36]DeliverVehicleCargobob = False
Objectives[36]DeliverPropCargobob = False
Objectives[36]mission_ActorsCount = 0
Objectives[36]mission_Vehicles = 0
Objectives[36]Mission_Needed_Vehicles = 0
Objectives[36]mission_PropsCount = 0
Objectives[36]mission_Pickup_Props_Count = 0
Objectives[36]ObjectiveMessages = 0

Objectives[37]Type = Hint_Objective
Objectives[37]Text = 
Objectives[37]positionX = 2063.362
Objectives[37]positionY = 2994.584
Objectives[37]positionZ = -68.70161
Objectives[37]Hint_Time = 6
Objectives[37]Hint_FOV = 20
Objectives[37]Hint_Use_Position = False
Objectives[37]Hint_Use_Player = False
Objectives[37]Hint_Use_Actor = True
Objectives[37]Hint_Use_Vehicle = False
Objectives[37]mission_ActorsCount = 0
Objectives[37]mission_Vehicles = 0
Objectives[37]Mission_Needed_Vehicles = 0
Objectives[37]mission_PropsCount = 0
Objectives[37]mission_Pickup_Props_Count = 0
Objectives[37]ObjectiveMessages = 1
Objectives[37]ObjectiveMessages[0]positionX = 2066.793
Objectives[37]ObjectiveMessages[0]positionY = 2991.7
Objectives[37]ObjectiveMessages[0]positionZ = -67.90226
Objectives[37]ObjectiveMessages[0]Message = More criminals? You American spooks seem to enjoy getting criminals to do your wetwork.
Objectives[37]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[37]ObjectiveMessages[0]Sender = 
Objectives[37]ObjectiveMessages[0]Subject = 
Objectives[37]ObjectiveMessages[0]MessageColor = White
Objectives[37]ObjectiveMessages[0]PlayFromStart = True
Objectives[37]ObjectiveMessages[0]Delay = False
Objectives[37]ObjectiveMessages[0]DelayTime = 0
Objectives[37]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[37]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[37]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[37]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[37]ObjectiveMessages[0]TypeSubtitle = True
Objectives[37]ObjectiveMessages[0]TypeTextMesage = False
Objectives[37]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[37]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[38]Type = Set_Player_Actor_Objective
Objectives[38]Text = Bogdan, what are you doing in here?
Objectives[38]positionX = 2063.565
Objectives[38]positionY = 2991.49
Objectives[38]positionZ = -68.70161
Objectives[38]SetPlayerActor_Use_Player = False
Objectives[38]SetPlayerActor_Player_Controllable = True
Objectives[38]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[38]SetPlayerActor_Use_Actor = True
Objectives[38]SetPlayerActor_RelationshipGroup_Change = False
Objectives[38]SetPlayerActor_RelationshipGroup = Neutral
Objectives[38]SetPlayerActor_Invincible_Change = False
Objectives[38]SetPlayerActor_Invincible = False
Objectives[38]SetPlayerActor_NewTask = True
Objectives[38]Int_Task = 5
Objectives[38]Task_Repeat = False
Objectives[38]Task_Timeout = False
Objectives[38]Task_Guard_Range = 10
Objectives[38]Task_Stay_In_Range = True
Objectives[38]Task_Wander_Range = 10
Objectives[38]Task_Scenario = NONE
Objectives[38]Task_TalkingAnimation = mic_chatter
Objectives[38]Task_Time = 3
Objectives[38]mission_ActorsCount = 0
Objectives[38]mission_Vehicles = 0
Objectives[38]Mission_Needed_Vehicles = 0
Objectives[38]mission_PropsCount = 0
Objectives[38]mission_Pickup_Props_Count = 0
Objectives[38]ObjectiveMessages = 0

Objectives[39]Type = Set_Player_Actor_Objective
Objectives[39]Text = I... got lost.
Objectives[39]positionX = 2067.006
Objectives[39]positionY = 2996.687
Objectives[39]positionZ = -68.70161
Objectives[39]SetPlayerActor_Use_Player = False
Objectives[39]SetPlayerActor_Player_Controllable = True
Objectives[39]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[39]SetPlayerActor_Use_Actor = True
Objectives[39]SetPlayerActor_RelationshipGroup_Change = False
Objectives[39]SetPlayerActor_RelationshipGroup = Neutral
Objectives[39]SetPlayerActor_Invincible_Change = False
Objectives[39]SetPlayerActor_Invincible = False
Objectives[39]SetPlayerActor_NewTask = True
Objectives[39]Int_Task = 5
Objectives[39]Task_Repeat = False
Objectives[39]Task_Timeout = False
Objectives[39]Task_Guard_Range = 10
Objectives[39]Task_Stay_In_Range = True
Objectives[39]Task_Wander_Range = 10
Objectives[39]Task_Scenario = NONE
Objectives[39]Task_TalkingAnimation = gesture_shrug_soft
Objectives[39]Task_Time = 3
Objectives[39]mission_ActorsCount = 0
Objectives[39]mission_Vehicles = 0
Objectives[39]Mission_Needed_Vehicles = 0
Objectives[39]mission_PropsCount = 0
Objectives[39]mission_Pickup_Props_Count = 0
Objectives[39]ObjectiveMessages = 0

Objectives[40]Type = Set_Player_Actor_Objective
Objectives[40]Text = 
Objectives[40]positionX = 2068.351
Objectives[40]positionY = 2984.872
Objectives[40]positionZ = -68.70161
Objectives[40]SetPlayerActor_Use_Player = False
Objectives[40]SetPlayerActor_Player_Controllable = True
Objectives[40]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[40]SetPlayerActor_Use_Actor = True
Objectives[40]SetPlayerActor_RelationshipGroup_Change = False
Objectives[40]SetPlayerActor_RelationshipGroup = Neutral
Objectives[40]SetPlayerActor_Invincible_Change = False
Objectives[40]SetPlayerActor_Invincible = False
Objectives[40]SetPlayerActor_NewTask = True
Objectives[40]Int_Task = 99
Objectives[40]Task_Repeat = False
Objectives[40]Task_Timeout = False
Objectives[40]Task_Guard_Range = 10
Objectives[40]Task_Stay_In_Range = True
Objectives[40]Task_Wander_Range = 10
Objectives[40]Task_Scenario = NONE
Objectives[40]Task_TalkingAnimation = mic_chatter
Objectives[40]Task_Time = 0
Objectives[40]TaskListCount = 1
Objectives[40]Task_List[0]Type = TalkingTask
Objectives[40]Task_List[0]positionX = 2063.392
Objectives[40]Task_List[0]positionY = 2988.069
Objectives[40]Task_List[0]positionZ = -68.20161
Objectives[40]Task_List[0]time = 59
Objectives[40]mission_ActorsCount = 0
Objectives[40]mission_Vehicles = 0
Objectives[40]Mission_Needed_Vehicles = 0
Objectives[40]mission_PropsCount = 0
Objectives[40]mission_Pickup_Props_Count = 0
Objectives[40]ObjectiveMessages = 0

Objectives[41]Type = Hint_Objective
Objectives[41]Text = 
Objectives[41]positionX = 2068.72
Objectives[41]positionY = 2988.49
Objectives[41]positionZ = -68.70161
Objectives[41]Hint_Time = 54
Objectives[41]Hint_FOV = 60
Objectives[41]Hint_Use_Position = False
Objectives[41]Hint_Use_Player = False
Objectives[41]Hint_Use_Actor = True
Objectives[41]Hint_Use_Vehicle = False
Objectives[41]mission_ActorsCount = 0
Objectives[41]mission_Vehicles = 0
Objectives[41]Mission_Needed_Vehicles = 0
Objectives[41]mission_PropsCount = 0
Objectives[41]mission_Pickup_Props_Count = 0
Objectives[41]ObjectiveMessages = 11
Objectives[41]ObjectiveMessages[0]positionX = 2068.096
Objectives[41]ObjectiveMessages[0]positionY = 2986.455
Objectives[41]ObjectiveMessages[0]positionZ = -68.70161
Objectives[41]ObjectiveMessages[0]Message = Fuck it.
Objectives[41]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[41]ObjectiveMessages[0]Sender = 
Objectives[41]ObjectiveMessages[0]Subject = 
Objectives[41]ObjectiveMessages[0]MessageColor = White
Objectives[41]ObjectiveMessages[0]PlayFromStart = True
Objectives[41]ObjectiveMessages[0]Delay = False
Objectives[41]ObjectiveMessages[0]DelayTime = 0
Objectives[41]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[41]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[41]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[41]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[41]ObjectiveMessages[0]TypeSubtitle = True
Objectives[41]ObjectiveMessages[0]TypeTextMesage = False
Objectives[41]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[41]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[41]ObjectiveMessages[1]positionX = 2066.901
Objectives[41]ObjectiveMessages[1]positionY = 2985.074
Objectives[41]ObjectiveMessages[1]positionZ = -68.70161
Objectives[41]ObjectiveMessages[1]Message = Listen up: since the crew we already have is hitting Avon directly, you three are gonna be on the sidelines.
Objectives[41]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[41]ObjectiveMessages[1]Sender = 
Objectives[41]ObjectiveMessages[1]Subject = 
Objectives[41]ObjectiveMessages[1]MessageColor = White
Objectives[41]ObjectiveMessages[1]PlayFromStart = False
Objectives[41]ObjectiveMessages[1]Delay = True
Objectives[41]ObjectiveMessages[1]DelayTime = 1
Objectives[41]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[41]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[41]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[41]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[41]ObjectiveMessages[1]TypeSubtitle = True
Objectives[41]ObjectiveMessages[1]TypeTextMesage = False
Objectives[41]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[41]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[41]ObjectiveMessages[2]positionX = 2064.688
Objectives[41]ObjectiveMessages[2]positionY = 2985.888
Objectives[41]ObjectiveMessages[2]positionZ = -68.70161
Objectives[41]ObjectiveMessages[2]Message = Avon has an unlimited army of clones. We can't stop them, but we can slow them down.
Objectives[41]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[41]ObjectiveMessages[2]Sender = 
Objectives[41]ObjectiveMessages[2]Subject = 
Objectives[41]ObjectiveMessages[2]MessageColor = White
Objectives[41]ObjectiveMessages[2]PlayFromStart = False
Objectives[41]ObjectiveMessages[2]Delay = True
Objectives[41]ObjectiveMessages[2]DelayTime = 8
Objectives[41]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[41]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[41]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[41]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[41]ObjectiveMessages[2]TypeSubtitle = True
Objectives[41]ObjectiveMessages[2]TypeTextMesage = False
Objectives[41]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[41]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[41]ObjectiveMessages[3]positionX = 2062.806
Objectives[41]ObjectiveMessages[3]positionY = 2987.176
Objectives[41]ObjectiveMessages[3]positionZ = -68.70161
Objectives[41]ObjectiveMessages[3]Message = So, you're gonna hit them from multiple battlespaces.
Objectives[41]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[41]ObjectiveMessages[3]Sender = 
Objectives[41]ObjectiveMessages[3]Subject = 
Objectives[41]ObjectiveMessages[3]MessageColor = White
Objectives[41]ObjectiveMessages[3]PlayFromStart = False
Objectives[41]ObjectiveMessages[3]Delay = True
Objectives[41]ObjectiveMessages[3]DelayTime = 14
Objectives[41]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[41]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[41]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[41]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[41]ObjectiveMessages[3]TypeSubtitle = True
Objectives[41]ObjectiveMessages[3]TypeTextMesage = False
Objectives[41]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[41]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[41]ObjectiveMessages[4]positionX = 2061.145
Objectives[41]ObjectiveMessages[4]positionY = 2989.05
Objectives[41]ObjectiveMessages[4]positionZ = -68.70161
Objectives[41]ObjectiveMessages[4]Message = I call it the "Sea, Air and Land" manuever, or SEAL, like Navy SEAL.
Objectives[41]ObjectiveMessages[4]Contact = CHAR_DEFAULT
Objectives[41]ObjectiveMessages[4]Sender = 
Objectives[41]ObjectiveMessages[4]Subject = 
Objectives[41]ObjectiveMessages[4]MessageColor = White
Objectives[41]ObjectiveMessages[4]PlayFromStart = False
Objectives[41]ObjectiveMessages[4]Delay = True
Objectives[41]ObjectiveMessages[4]DelayTime = 18
Objectives[41]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[41]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[41]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[41]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[41]ObjectiveMessages[4]TypeSubtitle = True
Objectives[41]ObjectiveMessages[4]TypeTextMesage = False
Objectives[41]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[41]ObjectiveMessages[4]PhoneMessageDisplayTime = 15
Objectives[41]ObjectiveMessages[5]positionX = 2059.94
Objectives[41]ObjectiveMessages[5]positionY = 2991.139
Objectives[41]ObjectiveMessages[5]positionZ = -68.70161
Objectives[41]ObjectiveMessages[5]Message = Anyways, here's how it's gonna be.
Objectives[41]ObjectiveMessages[5]Contact = CHAR_DEFAULT
Objectives[41]ObjectiveMessages[5]Sender = 
Objectives[41]ObjectiveMessages[5]Subject = 
Objectives[41]ObjectiveMessages[5]MessageColor = White
Objectives[41]ObjectiveMessages[5]PlayFromStart = False
Objectives[41]ObjectiveMessages[5]Delay = True
Objectives[41]ObjectiveMessages[5]DelayTime = 23
Objectives[41]ObjectiveMessages[5]PlayDIstanceFrom = False
Objectives[41]ObjectiveMessages[5]PlayDIstanceFromPlayer = False
Objectives[41]ObjectiveMessages[5]PlayDIstanceTo = False
Objectives[41]ObjectiveMessages[5]DIstanceFromTo = 50
Objectives[41]ObjectiveMessages[5]TypeSubtitle = True
Objectives[41]ObjectiveMessages[5]TypeTextMesage = False
Objectives[41]ObjectiveMessages[5]TypePhoneMesage = False
Objectives[41]ObjectiveMessages[5]PhoneMessageDisplayTime = 15
Objectives[41]ObjectiveMessages[6]positionX = 2060.616
Objectives[41]ObjectiveMessages[6]positionY = 2993.503
Objectives[41]ObjectiveMessages[6]positionZ = -68.70161
Objectives[41]ObjectiveMessages[6]Message = Townley is on the sea, Phillips is in the air, and Clinton's on land.
Objectives[41]ObjectiveMessages[6]Contact = CHAR_DEFAULT
Objectives[41]ObjectiveMessages[6]Sender = 
Objectives[41]ObjectiveMessages[6]Subject = 
Objectives[41]ObjectiveMessages[6]MessageColor = White
Objectives[41]ObjectiveMessages[6]PlayFromStart = False
Objectives[41]ObjectiveMessages[6]Delay = True
Objectives[41]ObjectiveMessages[6]DelayTime = 26
Objectives[41]ObjectiveMessages[6]PlayDIstanceFrom = False
Objectives[41]ObjectiveMessages[6]PlayDIstanceFromPlayer = False
Objectives[41]ObjectiveMessages[6]PlayDIstanceTo = False
Objectives[41]ObjectiveMessages[6]DIstanceFromTo = 50
Objectives[41]ObjectiveMessages[6]TypeSubtitle = True
Objectives[41]ObjectiveMessages[6]TypeTextMesage = False
Objectives[41]ObjectiveMessages[6]TypePhoneMesage = False
Objectives[41]ObjectiveMessages[6]PhoneMessageDisplayTime = 15
Objectives[41]ObjectiveMessages[7]positionX = 2062.039
Objectives[41]ObjectiveMessages[7]positionY = 2996.152
Objectives[41]ObjectiveMessages[7]positionZ = -68.70161
Objectives[41]ObjectiveMessages[7]Message = You're each gonna find a vehicle that fits your battlespace.
Objectives[41]ObjectiveMessages[7]Contact = CHAR_DEFAULT
Objectives[41]ObjectiveMessages[7]Sender = 
Objectives[41]ObjectiveMessages[7]Subject = 
Objectives[41]ObjectiveMessages[7]MessageColor = White
Objectives[41]ObjectiveMessages[7]PlayFromStart = False
Objectives[41]ObjectiveMessages[7]Delay = True
Objectives[41]ObjectiveMessages[7]DelayTime = 31
Objectives[41]ObjectiveMessages[7]PlayDIstanceFrom = False
Objectives[41]ObjectiveMessages[7]PlayDIstanceFromPlayer = False
Objectives[41]ObjectiveMessages[7]PlayDIstanceTo = False
Objectives[41]ObjectiveMessages[7]DIstanceFromTo = 50
Objectives[41]ObjectiveMessages[7]TypeSubtitle = True
Objectives[41]ObjectiveMessages[7]TypeTextMesage = False
Objectives[41]ObjectiveMessages[7]TypePhoneMesage = False
Objectives[41]ObjectiveMessages[7]PhoneMessageDisplayTime = 15
Objectives[41]ObjectiveMessages[8]positionX = 2064.239
Objectives[41]ObjectiveMessages[8]positionY = 2997.731
Objectives[41]ObjectiveMessages[8]positionZ = -68.70161
Objectives[41]ObjectiveMessages[8]Message = We've got just the vehicles in mind. You won't believe me if I told you what they are, though.
Objectives[41]ObjectiveMessages[8]Contact = CHAR_DEFAULT
Objectives[41]ObjectiveMessages[8]Sender = 
Objectives[41]ObjectiveMessages[8]Subject = 
Objectives[41]ObjectiveMessages[8]MessageColor = White
Objectives[41]ObjectiveMessages[8]PlayFromStart = False
Objectives[41]ObjectiveMessages[8]Delay = True
Objectives[41]ObjectiveMessages[8]DelayTime = 36
Objectives[41]ObjectiveMessages[8]PlayDIstanceFrom = False
Objectives[41]ObjectiveMessages[8]PlayDIstanceFromPlayer = False
Objectives[41]ObjectiveMessages[8]PlayDIstanceTo = False
Objectives[41]ObjectiveMessages[8]DIstanceFromTo = 50
Objectives[41]ObjectiveMessages[8]TypeSubtitle = True
Objectives[41]ObjectiveMessages[8]TypeTextMesage = False
Objectives[41]ObjectiveMessages[8]TypePhoneMesage = False
Objectives[41]ObjectiveMessages[8]PhoneMessageDisplayTime = 15
Objectives[41]ObjectiveMessages[9]positionX = 2066.305
Objectives[41]ObjectiveMessages[9]positionY = 2998.22
Objectives[41]ObjectiveMessages[9]positionZ = -68.70161
Objectives[41]ObjectiveMessages[9]Message = We'll start preparing in the morning and find where you can obtain them.
Objectives[41]ObjectiveMessages[9]Contact = CHAR_DEFAULT
Objectives[41]ObjectiveMessages[9]Sender = 
Objectives[41]ObjectiveMessages[9]Subject = 
Objectives[41]ObjectiveMessages[9]MessageColor = White
Objectives[41]ObjectiveMessages[9]PlayFromStart = False
Objectives[41]ObjectiveMessages[9]Delay = True
Objectives[41]ObjectiveMessages[9]DelayTime = 43
Objectives[41]ObjectiveMessages[9]PlayDIstanceFrom = False
Objectives[41]ObjectiveMessages[9]PlayDIstanceFromPlayer = False
Objectives[41]ObjectiveMessages[9]PlayDIstanceTo = False
Objectives[41]ObjectiveMessages[9]DIstanceFromTo = 50
Objectives[41]ObjectiveMessages[9]TypeSubtitle = True
Objectives[41]ObjectiveMessages[9]TypeTextMesage = False
Objectives[41]ObjectiveMessages[9]TypePhoneMesage = False
Objectives[41]ObjectiveMessages[9]PhoneMessageDisplayTime = 15
Objectives[41]ObjectiveMessages[10]positionX = 2069.76
Objectives[41]ObjectiveMessages[10]positionY = 2997.681
Objectives[41]ObjectiveMessages[10]positionZ = -68.70161
Objectives[41]ObjectiveMessages[10]Message = If we pull this off right, we'll have Avon by the balls.
Objectives[41]ObjectiveMessages[10]Contact = CHAR_DEFAULT
Objectives[41]ObjectiveMessages[10]Sender = 
Objectives[41]ObjectiveMessages[10]Subject = 
Objectives[41]ObjectiveMessages[10]MessageColor = White
Objectives[41]ObjectiveMessages[10]PlayFromStart = False
Objectives[41]ObjectiveMessages[10]Delay = True
Objectives[41]ObjectiveMessages[10]DelayTime = 48
Objectives[41]ObjectiveMessages[10]PlayDIstanceFrom = False
Objectives[41]ObjectiveMessages[10]PlayDIstanceFromPlayer = False
Objectives[41]ObjectiveMessages[10]PlayDIstanceTo = False
Objectives[41]ObjectiveMessages[10]DIstanceFromTo = 50
Objectives[41]ObjectiveMessages[10]TypeSubtitle = True
Objectives[41]ObjectiveMessages[10]TypeTextMesage = False
Objectives[41]ObjectiveMessages[10]TypePhoneMesage = False
Objectives[41]ObjectiveMessages[10]PhoneMessageDisplayTime = 15

Objectives[42]Type = Set_Player_Actor_Objective
Objectives[42]Text = Like shit up stick.
Objectives[42]positionX = 2059.02
Objectives[42]positionY = 2993.774
Objectives[42]positionZ = -68.70161
Objectives[42]SetPlayerActor_Use_Player = False
Objectives[42]SetPlayerActor_Player_Controllable = True
Objectives[42]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[42]SetPlayerActor_Use_Actor = True
Objectives[42]SetPlayerActor_RelationshipGroup_Change = False
Objectives[42]SetPlayerActor_RelationshipGroup = Neutral
Objectives[42]SetPlayerActor_Invincible_Change = False
Objectives[42]SetPlayerActor_Invincible = False
Objectives[42]SetPlayerActor_NewTask = True
Objectives[42]Int_Task = 5
Objectives[42]Task_Repeat = False
Objectives[42]Task_Timeout = False
Objectives[42]Task_Guard_Range = 10
Objectives[42]Task_Stay_In_Range = True
Objectives[42]Task_Wander_Range = 10
Objectives[42]Task_Scenario = NONE
Objectives[42]Task_TalkingAnimation = gesture_pleased
Objectives[42]Task_Time = 2
Objectives[42]mission_ActorsCount = 0
Objectives[42]mission_Vehicles = 0
Objectives[42]Mission_Needed_Vehicles = 0
Objectives[42]mission_PropsCount = 0
Objectives[42]mission_Pickup_Props_Count = 0
Objectives[42]ObjectiveMessages = 0

Objectives[43]Type = Set_Player_Actor_Objective
Objectives[43]Text = 
Objectives[43]positionX = 2072.984
Objectives[43]positionY = 2988.857
Objectives[43]positionZ = -68.70161
Objectives[43]SetPlayerActor_Use_Player = False
Objectives[43]SetPlayerActor_Player_Controllable = True
Objectives[43]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[43]SetPlayerActor_Use_Actor = True
Objectives[43]SetPlayerActor_RelationshipGroup_Change = False
Objectives[43]SetPlayerActor_RelationshipGroup = Neutral
Objectives[43]SetPlayerActor_Invincible_Change = False
Objectives[43]SetPlayerActor_Invincible = False
Objectives[43]SetPlayerActor_NewTask = True
Objectives[43]Int_Task = 5
Objectives[43]Task_Repeat = False
Objectives[43]Task_Timeout = False
Objectives[43]Task_Guard_Range = 10
Objectives[43]Task_Stay_In_Range = True
Objectives[43]Task_Wander_Range = 10
Objectives[43]Task_Scenario = NONE
Objectives[43]Task_TalkingAnimation = gesture_why
Objectives[43]Task_Time = 3
Objectives[43]mission_ActorsCount = 0
Objectives[43]mission_Vehicles = 0
Objectives[43]Mission_Needed_Vehicles = 0
Objectives[43]mission_PropsCount = 0
Objectives[43]mission_Pickup_Props_Count = 0
Objectives[43]ObjectiveMessages = 1
Objectives[43]ObjectiveMessages[0]positionX = 2072.231
Objectives[43]ObjectiveMessages[0]positionY = 2988.649
Objectives[43]ObjectiveMessages[0]positionZ = -68.70161
Objectives[43]ObjectiveMessages[0]Message = Who invited Ivan the Terrible?
Objectives[43]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[43]ObjectiveMessages[0]Sender = 
Objectives[43]ObjectiveMessages[0]Subject = 
Objectives[43]ObjectiveMessages[0]MessageColor = White
Objectives[43]ObjectiveMessages[0]PlayFromStart = True
Objectives[43]ObjectiveMessages[0]Delay = False
Objectives[43]ObjectiveMessages[0]DelayTime = 0
Objectives[43]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[43]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[43]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[43]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[43]ObjectiveMessages[0]TypeSubtitle = True
Objectives[43]ObjectiveMessages[0]TypeTextMesage = False
Objectives[43]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[43]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

